Finger info for icculus@icculus.org...



Battlefield:
 Beta1 of the server is available from EA's FTP server.
 Updated builds that are applied over the thing you get from EA's server are
 here.
  PLEASE READ THE README.
  PLEASE SUBSCRIBE TO THE MAILING LIST.
  PLEASE REPORT BUGS TO BUGZILLA AND NOT MY EMAIL ADDRESS.

Serious Sam:
 beta1 is now available.
 (Bugzilla is more effective than emailing me bug reports directly.)
 beta1b is here: http://icculus.org/updates/ssam/
 The Second Encounter will probably go beta soon, since it seems more or less
 playable already, despite some obvious issues.

ut2003:
 The Linux 2166 patch is out. use loki_update or get the tarball from someone
 in the know about where I hide it. :)
 We will be doing an updated demo for win32, Linux, and MacOS X, btw. No
 timeframe right now.

MOHAA:
 Waiting on latest codedrop from EA. Once that's merged, I'll clean up some
 last minute bugs and release a stable Spearhead server. The client needs
 audio...I'll either need to sweettalk RAD into letting me use the Linux port
 of Miles, or rewrite it with OpenAL instead.

America's Army:
 Fixed my stupid showstopper (bug in UnrealScript compiler generated wrong
 code), now I can run the obstacle course at boot camp. Some other bugs,
 still, but partially I'm waiting on the Army to stabilize the codebase (they
 just moved to Epic's post-ut2003 codedrop, so they're still picking some
 bugs out on their end, too).

Other stuff:
 Go buy some Linux games from Pyrogon.

--ryan.


When this .plan was written: 2003-01-30 14:02:38
.plan archives for this user are here (RSS here).
Powered by IcculusFinger v2.1.27
Stick it in the camel and go.