us.asciiroth.client.terrain.decorators
Class Equipper
java.lang.Object
us.asciiroth.client.core.AbstractPiece
us.asciiroth.client.terrain.decorators.Decorator
us.asciiroth.client.terrain.decorators.Equipper
- All Implemented Interfaces:
- ColorListener, Piece, Terrain, TerrainProxy
public class Equipper
- extends Decorator
A utility terrain. When it receives a color event, it adds the indicated item
to the player's inventory. (It doesn't matter if the player already has an
item of this type). You do not have to use this piece to equip a player at the
beginning of a scenario; boards allow you to set starting items for a player if
he/she starts the game at that board.
Methods inherited from class us.asciiroth.client.terrain.decorators.Decorator |
canEnter, canExit, getProxiedTerrain, is, not, onAdjacentTo, onAgentEnter, onAgentExit, onColorEvent, onDrop, onEnter, onExit, onFlyOver, onNotAdjacentTo, onPickup |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
SERIALIZER
public static final Serializer<Equipper> SERIALIZER
- Type serializer.
Equipper
public Equipper(Terrain terrain,
Color color,
Item item)
- Constructor.
- Parameters:
terrain
- color
- item
-
onColorEventInternal
public void onColorEventInternal(Context ctx,
Cell cell,
Cell origin)
- Description copied from class:
Decorator
- Override this method in subclasses in order to augment the onTrigger
behavior of the decorated terrain.
proxy
public Terrain proxy(Terrain terrain)
- Returns:
- a new proxy, with the same behavior but wrapping a
different terrain
© 2009 Alx Dark