r116 - trunk/basezym

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Fri Dec 21 19:28:36 EST 2007


Author: Vermeulen
Date: 2007-12-21 19:28:34 -0500 (Fri, 21 Dec 2007)
New Revision: 116

Modified:
   trunk/basezym/default.cfg
Log:
Added back old AI enemy classes

Modified: trunk/basezym/default.cfg
===================================================================
--- trunk/basezym/default.cfg	2007-12-21 23:23:34 UTC (rev 115)
+++ trunk/basezym/default.cfg	2007-12-22 00:28:34 UTC (rev 116)
@@ -135,7 +135,7 @@
 bind f5 menu_showteamselect
 
 deathmatch 1
-bind l "impulse 20"
+bind q "impulse 20"
 bind e "impulse 13"
 bind r "impulse 21"
 r_drawviewmodel 1
@@ -167,7 +167,12 @@
 seta g_grapplehook_stretch 400
 seta g_grapplehook_airfriction 0.2
 
+seta g_jetpack_maxmovespeed 500
+seta g_jetpack_maxupspeed 400
+seta g_jetpack_accadd 0.1
+seta g_jetpack_accbase 1
 
+
 //Class settings
 
 // CLASS1**********************************
@@ -187,14 +192,6 @@
 seta g_class1_gibhealth -200
 seta g_class1_animationtype 1
 seta g_class1_aitype 1
-seta g_class1_jetpack_fuelmax 200
-seta g_class1_jetpack_fuelregenair 0.2
-seta g_class1_jetpack_fuelregenground 0.3
-seta g_class1_jetpack_use 50
-seta g_class1_jetpack_maxmovespeed 500
-seta g_class1_jetpack_maxupspeed 400
-seta g_class1_jetpack_accadd 0.1
-seta g_class1_jetpack_accbase 1
 seta g_class1_jumpspeed 300
 seta g_class1_speedratio 1
 seta g_class1_mass 90
@@ -222,23 +219,14 @@
 seta g_class2_gibhealth -200
 seta g_class2_animationtype 1
 seta g_class2_aitype 1
-seta g_class2_jetpack_fuelmax 200
-seta g_class2_jetpack_fuelregenair 0.2
-seta g_class2_jetpack_fuelregenground 0.3
-seta g_class2_jetpack_use 50
-seta g_class2_jetpack_maxmovespeed 500
-seta g_class2_jetpack_maxupspeed 400
-seta g_class2_jetpack_accadd 0.1
-seta g_class2_jetpack_accbase 1
 seta g_class2_jumpspeed 300
 seta g_class2_speedratio 1
 seta g_class2_mass 90
 seta g_class2_bloodtype 1
 seta g_class2_gibtype 1
 seta g_class2_weapon1 1
-seta g_class2_weapon2 4
-seta g_class2_weapon3 9
-seta g_class2_weapon4 10
+seta g_class2_weapon2 9
+seta g_class2_weapon3 10
 seta g_class2_item1 1
 
 // class3**********************************
@@ -258,14 +246,6 @@
 seta g_class3_gibhealth -200
 seta g_class3_animationtype 1
 seta g_class3_aitype 1
-seta g_class3_jetpack_fuelmax 200
-seta g_class3_jetpack_fuelregenair 0.2
-seta g_class3_jetpack_fuelregenground 0.3
-seta g_class3_jetpack_use 50
-seta g_class3_jetpack_maxmovespeed 500
-seta g_class3_jetpack_maxupspeed 400
-seta g_class3_jetpack_accadd 0.1
-seta g_class3_jetpack_accbase 1
 seta g_class3_jumpspeed 300
 seta g_class3_speedratio 1
 seta g_class3_mass 90
@@ -277,8 +257,8 @@
 seta g_class3_item1 2
 
 // class4**********************************
-seta g_class4_name "Techie"
-seta g_class4_model "models/players/heavy"
+seta g_class4_name "Heavy"
+seta g_class4_model "models/players/human_bsuit"
 seta g_class4_boxmin "-16 -16 -24"
 seta g_class4_boxmax "16 16 24"
 seta g_class4_scaleratio 1
@@ -293,24 +273,166 @@
 seta g_class4_gibhealth -200
 seta g_class4_animationtype 1
 seta g_class4_aitype 1
-seta g_class4_jetpack_fuelmax 200
-seta g_class4_jetpack_fuelregenair 0.2
-seta g_class4_jetpack_fuelregenground 0.3
-seta g_class4_jetpack_use 50
-seta g_class4_jetpack_maxmovespeed 500
-seta g_class4_jetpack_maxupspeed 400
-seta g_class4_jetpack_accadd 0.1
-seta g_class4_jetpack_accbase 1
 seta g_class4_jumpspeed 300
 seta g_class4_speedratio 1
 seta g_class4_mass 90
 seta g_class4_bloodtype 1
 seta g_class4_gibtype 1
-seta g_class4_weapon1 6
-seta g_class4_weapon2 11
-seta g_class4_item1 4
+seta g_class4_weapon1 2
+seta g_class4_item1 2
 
 
+// class5**********************************
+seta g_class5_name "Soldier"
+seta g_class5_model "models/players/soldier"
+seta g_class5_boxmin "-16 -16 -24"
+seta g_class5_boxmax "16 16 24"
+seta g_class5_scaleratio 1
+seta g_class5_viewofs "0 0 22"
+seta g_class5_weaponofs "0 4 16"
+seta g_class5_healthstart 100
+seta g_class5_healthmax 0
+seta g_class5_shieldstart 0
+seta g_class5_shieldmax 0
+seta g_class5_regenrate 0
+seta g_class5_regenmax 0
+seta g_class5_gibhealth -200
+seta g_class5_animationtype 1
+seta g_class5_aitype 1
+seta g_class5_jumpspeed 300
+seta g_class5_speedratio 0.3
+seta g_class5_mass 60
+seta g_class5_bloodtype 1
+seta g_class5_gibtype 1
+seta g_class5_aiweapon1 1
+seta g_class5_item1 2
+
+// class6**********************************
+seta g_class6_name "spy"
+seta g_class6_model "models/players/spy"
+seta g_class6_boxmin "-16 -16 -24"
+seta g_class6_boxmax "16 16 24"
+seta g_class6_scaleratio 1
+seta g_class6_viewofs "0 0 22"
+seta g_class6_weaponofs "0 4 16"
+seta g_class6_healthstart 200
+seta g_class6_healthmax 0
+seta g_class6_shieldstart 0
+seta g_class6_shieldmax 0
+seta g_class6_regenrate 0
+seta g_class6_regenmax 0
+seta g_class6_gibhealth -200
+seta g_class6_animationtype 1
+seta g_class6_aitype 1
+seta g_class6_jumpspeed 300
+seta g_class6_speedratio 0.5
+seta g_class6_mass 60
+seta g_class6_bloodtype 1
+seta g_class6_gibtype 1
+seta g_class6_aiweapon1 2
+seta g_class6_item1 2
+
+// class7**********************************
+seta g_class7_name "MineSoldier"
+seta g_class7_model "models/players/msoldier"
+seta g_class7_boxmin "-16 -16 -24"
+seta g_class7_boxmax "16 16 24"
+seta g_class7_scaleratio 1
+seta g_class7_viewofs "0 0 22"
+seta g_class7_weaponofs "0 4 16"
+seta g_class7_healthstart 200
+seta g_class7_healthmax 0
+seta g_class7_shieldstart 100
+seta g_class7_shieldmax 0
+seta g_class7_regenrate 0
+seta g_class7_regenmax 0
+seta g_class7_gibhealth -200
+seta g_class7_animationtype 1
+seta g_class7_aitype 1
+seta g_class7_jumpspeed 300
+seta g_class7_speedratio 0.5
+seta g_class7_mass 60
+seta g_class7_bloodtype 1
+seta g_class7_gibtype 1
+seta g_class7_aiweapon1 3
+seta g_class7_item1 2
+
+// class8**********************************
+seta g_class8_name "Heavy"
+seta g_class8_model "models/players/human_bsuit"
+seta g_class8_boxmin "-16 -16 -24"
+seta g_class8_boxmax "16 16 24"
+seta g_class8_scaleratio 1
+seta g_class8_viewofs "0 0 22"
+seta g_class8_weaponofs "0 4 16"
+seta g_class8_healthstart 200
+seta g_class8_healthmax 0
+seta g_class8_shieldstart 600
+seta g_class8_shieldmax 0
+seta g_class8_regenrate 0
+seta g_class8_regenmax 0
+seta g_class8_gibhealth -300
+seta g_class8_animationtype 2
+seta g_class8_aitype 1
+seta g_class8_jumpspeed 300
+seta g_class8_speedratio 0.3
+seta g_class8_mass 200
+seta g_class8_bloodtype 1
+seta g_class8_gibtype 1
+seta g_class8_aiweapon1 4
+seta g_class8_item1 2
+
+
+// class8**********************************
+seta g_class9_name "Turret"
+seta g_class9_model "models/players/mgturret"
+seta g_class9_boxmin "-16 -16 -24"
+seta g_class9_boxmax "16 16 24"
+seta g_class9_scaleratio 1
+seta g_class9_viewofs "0 0 22"
+seta g_class9_weaponofs "0 4 16"
+seta g_class9_healthstart 200
+seta g_class9_healthmax 0
+seta g_class9_shieldstart 500
+seta g_class9_shieldmax 0
+seta g_class9_regenrate 0
+seta g_class9_regenmax 0
+seta g_class9_gibhealth 0
+seta g_class9_animationtype 1
+seta g_class9_aitype 1
+seta g_class9_speedratio 0
+seta g_class9_mass 400
+seta g_class9_bloodtype 0
+seta g_class9_gibtype 2
+seta g_class9_aiweapon1 5
+seta g_class9_item1 2
+
+// class8**********************************
+seta g_class10_name "LargeTurret"
+seta g_class10_model "models/players/mgturret"
+seta g_class10_boxmin "-16 -16 -24"
+seta g_class10_boxmax "16 16 24"
+seta g_class10_scaleratio 2
+seta g_class10_viewofs "0 0 22"
+seta g_class10_weaponofs "0 4 16"
+seta g_class10_healthstart 200
+seta g_class10_healthmax 0
+seta g_class10_shieldstart 500
+seta g_class10_shieldmax 0
+seta g_class10_regenrate 0
+seta g_class10_regenmax 0
+seta g_class10_gibhealth 0
+seta g_class10_animationtype 1
+seta g_class10_aitype 1
+seta g_class10_speedratio 0
+seta g_class10_mass 800
+seta g_class10_bloodtype 0
+seta g_class10_gibtype 2
+seta g_class10_aiweapon1 6
+seta g_class10_item1 2
+
+
+
 // ITEM1**********************************
 seta g_item1 "Air Cannon"
 seta g_item1_quantitymax 10
@@ -385,4 +507,634 @@
 seta g_ammo4_pickupsound "items/pickupammo.wav"
 seta g_ammo4_quantitymax 150
 
-exec main.cfg
\ No newline at end of file
+//Weapon settings
+// ammo1damage "directdamage force radius"
+// ammo1speeds "forward up spread"
+// fire1 "0 0 frametime(persecond)"
+
+// WEAPON1**********************************
+seta g_weap1 "Assault Railgun"
+seta g_weap1_model "models/items/assaultrailgun.md3"
+seta g_weap1_viewmodel "models/items/assaultrailgun.md3"
+seta g_weap1_pickupmodel "models/items/assaultrailgun_pickup.md3"
+seta g_weap1_viewmodeloffset "10 4 -10"
+
+seta g_weap1_ammotype 1
+seta g_weap1_ammomax 50
+seta g_weap1_ammoinventorymax 200
+
+seta g_weap1_ammo1projflags 12
+seta g_weap1_ammo1fireflags 0
+seta g_weap1_ammo1explflags 16
+seta g_weap1_ammo1damage "5 500 10"
+seta g_weap1_ammo1speeds "15000 0 300"
+seta g_weap1_ammo1model "models/weapons/bullet.mdl"
+seta g_weap1_ammo1firesound "weapons/assaultrailgun_bulletfire1.wav"
+seta g_weap1_ammo1numberof 1
+seta g_weap1_ammo1recoil 1
+seta g_weap1_ammo1mintofire 1
+seta g_weap1_ammo1lifetime 10
+seta g_weap1_ammo1tracer 1
+seta g_weap1_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap1_ammo1modelscale 1
+seta g_weap1_ammo1viewmodelpush "-1 0 0"
+seta g_weap1_fire1 "0 0 10"
+
+seta g_weap1_ammo2projflags 12
+seta g_weap1_ammo2fireflags 0
+seta g_weap1_ammo2explflags 16
+seta g_weap1_ammo2damage "5 10 10"
+seta g_weap1_ammo2speeds "15000 0 1000"
+seta g_weap1_ammo2model "models/weapons/bullet.mdl"
+seta g_weap1_ammo2firesound "weapons/assaultrailgun_shotgunfire.wav"
+seta g_weap1_ammo2numberof 5
+seta g_weap1_ammo2recoil 1.5
+seta g_weap1_ammo2mintofire 5
+seta g_weap1_ammo2lifetime 10
+seta g_weap1_ammo2tracer 0.3
+seta g_weap1_ammo2tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap1_ammo2modelscale 1
+seta g_weap1_ammo2viewmodelpush "-3 0 0"
+seta g_weap1_fire2 "0 0 3"
+
+// WEAPON2**********************************
+seta g_weap2 "Shotgun"
+seta g_weap2_model "models/items/shotgun.md3"
+seta g_weap2_viewmodel "models/items/shotgun.md3"
+seta g_weap2_pickupmodel "models/items/shotgun_pickup.md3"
+seta g_weap2_viewmodeloffset "10 4 -10"
+
+seta g_weap2_ammotype 1
+seta g_weap2_ammomax 50
+seta g_weap2_ammoinventorymax 200
+
+seta g_weap2_ammo1projflags 12
+seta g_weap2_ammo1fireflags 0
+seta g_weap2_ammo1explflags 16
+seta g_weap2_ammo1damage "5 500 10"
+seta g_weap2_ammo1speeds "15000 0 400"
+seta g_weap2_ammo1model "models/weapons/bullet.mdl"
+seta g_weap2_ammo1firesound "weapons/shotgun_fire.ogg"
+seta g_weap2_ammo1numberof 5
+seta g_weap2_ammo1recoil 1
+seta g_weap2_ammo1mintofire 1
+seta g_weap2_ammo1lifetime 10
+seta g_weap2_ammo1tracer 1
+seta g_weap2_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap2_ammo1modelscale 1
+seta g_weap2_ammo1viewmodelpush "-1 0 0"
+seta g_weap2_fire1 "0 0 4"
+
+seta g_weap2_ammo2projflags 12
+seta g_weap2_ammo2fireflags 0
+seta g_weap2_ammo2explflags 16
+seta g_weap2_ammo2damage "5 500 10"
+seta g_weap2_ammo2speeds "15000 0 400"
+seta g_weap2_ammo2model "models/weapons/bullet.mdl"
+seta g_weap2_ammo2firesound "weapons/shotgun_fire.ogg"
+seta g_weap2_ammo2numberof 5
+seta g_weap2_ammo2recoil 1
+seta g_weap2_ammo2mintofire 1
+seta g_weap2_ammo2lifetime 10
+seta g_weap2_ammo2tracer 1
+seta g_weap2_ammo2tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap2_ammo2modelscale 1
+seta g_weap2_ammo2viewmodelpush "-1 0 0"
+seta g_weap2_fire2 "0 0 4"
+
+// WEAPON2**********************************
+seta g_weap3 "Rifle"
+seta g_weap3_model "models/items/rifle.md3"
+seta g_weap3_viewmodel "models/items/rifle.md3"
+seta g_weap3_pickupmodel "models/items/rifle_pickup.md3"
+seta g_weap3_viewmodeloffset "10 4 -10"
+
+seta g_weap3_ammotype 1
+seta g_weap3_ammomax 50
+seta g_weap3_ammoinventorymax 200
+
+seta g_weap3_ammo1projflags 12
+seta g_weap3_ammo1fireflags 0
+seta g_weap3_ammo1explflags 16
+seta g_weap3_ammo1damage "10 500 10"
+seta g_weap3_ammo1speeds "15000 0 200"
+seta g_weap3_ammo1model "models/weapons/bullet.mdl"
+seta g_weap3_ammo1firesound "weapons/rifle_fire.ogg"
+seta g_weap3_ammo1numberof 1
+seta g_weap3_ammo1recoil 1
+seta g_weap3_ammo1mintofire 1
+seta g_weap3_ammo1lifetime 10
+seta g_weap3_ammo1tracer 1
+seta g_weap3_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap3_ammo1modelscale 1
+seta g_weap3_ammo1viewmodelpush "-1 0 0"
+seta g_weap3_fire1 "0 0 6"
+
+seta g_weap3_ammo2projflags 12
+seta g_weap3_ammo2fireflags 0
+seta g_weap3_ammo2explflags 16
+seta g_weap3_ammo2damage "5 10 10"
+seta g_weap3_ammo2speeds "15000 0 1000"
+seta g_weap3_ammo2model "models/weapons/bullet.mdl"
+seta g_weap3_ammo2firesound "weapons/rifle_fire.ogg"
+seta g_weap3_ammo2numberof 1
+seta g_weap3_ammo2recoil 1.5
+seta g_weap3_ammo2mintofire 1
+seta g_weap3_ammo2lifetime 10
+seta g_weap3_ammo2tracer 0.3
+seta g_weap3_ammo2tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap3_ammo2modelscale 1
+seta g_weap3_ammo2viewmodelpush "-3 0 0"
+seta g_weap3_fire2 "0 0 3"
+
+// WEAPON2**********************************
+seta g_weap4 "Grenade Launcher"
+seta g_weap4_model "models/items/assaultrailgun.md3"
+seta g_weap4_viewmodel "models/items/assaultrailgun.md3"
+seta g_weap4_pickupmodel "models/items/assaultrailgun_pickup.md3"
+seta g_weap4_viewmodeloffset "10 4 -10"
+
+seta g_weap4_ammotype 1
+seta g_weap4_ammomax 50
+seta g_weap4_ammoinventorymax 200
+
+seta g_weap4_ammo1noprojectile 1
+
+seta g_weap4_ammo1projflags 0
+seta g_weap4_ammo1fireflags 0
+seta g_weap4_ammo1explflags 1
+seta g_weap4_ammo1damage "5 500 10"
+seta g_weap4_ammo1speeds "1000 100 10"
+seta g_weap4_ammo1model "models/weapons/grenade.mdl"
+seta g_weap4_ammo1firesound "weapons/grenadelauncher_fire.ogg"
+seta g_weap4_ammo1numberof 1
+seta g_weap4_ammo1recoil 1
+seta g_weap4_ammo1mintofire 1
+seta g_weap4_ammo1lifetime 2.5
+seta g_weap4_ammo1tracer 0
+seta g_weap4_ammo1tracermodel ""
+seta g_weap4_ammo1modelscale 1
+seta g_weap4_ammo1health 5
+seta g_weap4_ammo1mass 5
+seta g_weap4_ammo1viewmodelpush "-1 0 0"
+seta g_weap4_fire1 "0 0 5"
+
+
+// WEAPON2**********************************
+seta g_weap5 "Electro"
+seta g_weap5_model "models/items/electro.md3"
+seta g_weap5_viewmodel "models/items/electro.md3"
+seta g_weap5_pickupmodel "models/items/electro_pickup.md3"
+seta g_weap5_viewmodeloffset "10 4 -10"
+
+seta g_weap5_ammotype 2
+seta g_weap5_ammomax 50
+seta g_weap5_ammoinventorymax 200
+
+seta g_weap5_ammo1projflags 43
+seta g_weap5_ammo1fireflags 0
+seta g_weap5_ammo1explflags 32
+seta g_weap5_ammo1damage "60 20000 100"
+seta g_weap5_ammo1speeds "2000 0 30"
+seta g_weap5_ammo1model "models/weapons/crylink_bullet.mdl"
+seta g_weap5_ammo1firesound "weapons/crylink_shot.wav"
+seta g_weap5_ammo1numberof 1
+seta g_weap5_ammo1recoil 1.5
+seta g_weap5_ammo1mintofire 1
+seta g_weap5_ammo1lifetime 10
+seta g_weap5_ammo1tracer 0
+seta g_weap5_ammo1tracermodel ""
+seta g_weap5_ammo1modelscale 1
+seta g_weap5_ammo1health 5
+seta g_weap5_ammo1mass 5
+seta g_weap5_ammo1viewmodelpush "-5 0 0"
+seta g_weap5_fire1 "0 0 2.5"
+
+seta g_weap5_ammo2projflags 96
+seta g_weap5_ammo2fireflags 0
+seta g_weap5_ammo2explflags 32
+seta g_weap5_ammo2damage "60 20000 100"
+seta g_weap5_ammo2speeds "1000 0 30"
+seta g_weap5_ammo2model "models/weapons/crylink_bomb.mdl"
+seta g_weap5_ammo2firesound "weapons/crylink_shot.wav"
+seta g_weap5_ammo2numberof 1
+seta g_weap5_ammo2recoil 1.5
+seta g_weap5_ammo2mintofire 1
+seta g_weap5_ammo2lifetime 3
+seta g_weap5_ammo2tracer 0
+seta g_weap5_ammo2tracermodel ""
+seta g_weap5_ammo2modelscale 1
+seta g_weap5_ammo2health 5
+seta g_weap5_ammo2mass 5
+seta g_weap5_ammo2viewmodelpush "-5 0 0"
+seta g_weap5_fire2 "0 0 2.5"
+
+
+// WEAPON3**********************************
+seta g_weap6 "Minigun"
+seta g_weap6_model "models/items/Minigun.md3"
+seta g_weap6_viewmodel "models/items/Minigun.md3"
+seta g_weap6_pickupmodel "models/items/Minigun_pickup.md3"
+seta g_weap6_viewmodeloffset "10 4 -10"
+
+seta g_weap6_ammotype 1
+seta g_weap6_ammomax 50
+seta g_weap6_ammoinventorymax 200
+
+seta g_weap6_ammo1projflags 1
+seta g_weap6_ammo1fireflags 0
+seta g_weap6_ammo1explflags 0
+seta g_weap6_ammo1damage "50 1000 15"
+seta g_weap6_ammo1speeds "15000 0 600"
+seta g_weap6_ammo1model "models/weapons/bullet.mdl"
+seta g_weap6_ammo1firesound "weapons/minigun_bulletfire1.wav"
+seta g_weap6_ammo1numberof 1
+seta g_weap6_ammo1recoil 1
+seta g_weap6_ammo1mintofire 1
+seta g_weap6_ammo1lifetime 10
+seta g_weap6_ammo1tracer 0.3
+seta g_weap6_ammo1tracermodel "models/weapons/minigun_tracer.mdl"
+seta g_weap6_ammo1modelscale 1
+seta g_weap6_ammo1viewmodelpush "-1 0 0"
+seta g_weap6_fire1 "0 0 20"
+
+seta g_weap6_ammo2projflags 1
+seta g_weap6_ammo2fireflags 0
+seta g_weap6_ammo2explflags 0
+seta g_weap6_ammo2damage "30 10 0"
+seta g_weap6_ammo2speeds "15000 0 600"
+seta g_weap6_ammo2model "models/weapons/bullet.mdl"
+seta g_weap6_ammo2firesound "weapons/minigun_bulletfire1.wav"
+seta g_weap6_ammo2numberof 1
+seta g_weap6_ammo2recoil 1
+seta g_weap6_ammo2mintofire 1
+seta g_weap6_ammo2lifetime 10
+seta g_weap6_ammo2tracer 0.3
+seta g_weap6_ammo2tracermodel "models/weapons/minigun_tracer.mdl"
+seta g_weap6_ammo1modelscale 1
+seta g_weap6_ammo2viewmodelpush "-1 0 0"
+seta g_weap6_fire2 "0 0 20"
+
+
+
+
+// WEAPON2**********************************
+seta g_weap7 "Mortar"
+seta g_weap7_model "models/items/assaultrailgun.md3"
+seta g_weap7_viewmodel "models/items/assaultrailgun.md3"
+seta g_weap7_pickupmodel "models/items/assaultrailgun_pickup.md3"
+seta g_weap7_viewmodeloffset "10 4 -10"
+
+seta g_weap7_ammotype 1
+seta g_weap7_ammomax 50
+seta g_weap7_ammoinventorymax 200
+
+seta g_weap7_ammo1projflags 259
+seta g_weap7_ammo1fireflags 0
+seta g_weap7_ammo1explflags 1
+seta g_weap7_ammo1damage "120 35000 30"
+seta g_weap7_ammo1speeds "1000 200 2"
+seta g_weap7_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_weap7_ammo1firesound "weapons/mortar_fire.ogg"
+seta g_weap7_ammo1numberof 1
+seta g_weap7_ammo1recoil 2
+seta g_weap7_ammo1mintofire 1
+seta g_weap7_ammo1lifetime 10
+seta g_weap7_ammo1tracer 0
+seta g_weap7_ammo1tracermodel ""
+seta g_weap7_ammo1modelscale 1
+seta g_weap7_ammo1viewmodelpush "-3 0 0"
+seta g_weap7_fire1 "0 0 2"
+
+
+// WEAPON4**********************************
+seta g_weap8 "Hagar"
+seta g_weap8_model "models/items/hagar.md3"
+seta g_weap8_viewmodel "models/items/hagar.md3"
+seta g_weap8_pickupmodel "models/items/hagar_pickup.md3"
+seta g_weap8_viewmodeloffset "10 4 -15"
+
+seta g_weap8_ammotype 4
+seta g_weap8_ammomax 50
+seta g_weap8_ammoinventorymax 200
+
+seta g_weap8_ammo1projflags 267
+seta g_weap8_ammo1fireflags 0
+seta g_weap8_ammo1explflags 1
+seta g_weap8_ammo1damage "120 35000 30"
+seta g_weap8_ammo1speeds "2000 0 2"
+seta g_weap8_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_weap8_ammo1firesound "weapons/hagar_rocketfire.wav"
+seta g_weap8_ammo1numberof 1
+seta g_weap8_ammo1recoil 2
+seta g_weap8_ammo1mintofire 1
+seta g_weap8_ammo1lifetime 10
+seta g_weap8_ammo1tracer 0
+seta g_weap8_ammo1tracermodel ""
+seta g_weap8_ammo1modelscale 1
+seta g_weap8_ammo1viewmodelpush "-3 0 0"
+seta g_weap8_fire1 "0 0 3"
+
+seta g_weap8_ammo2projflags 259
+seta g_weap8_ammo2fireflags 0
+seta g_weap8_ammo2explflags 1
+seta g_weap8_ammo2damage "120 35000 30"
+seta g_weap8_ammo2speeds "2000 0 350"
+seta g_weap8_ammo2model "models/weapons/hagar_rocket.md3"
+seta g_weap8_ammo2firesound "weapons/hagar_rocketfire.wav"
+seta g_weap8_ammo2numberof 1
+seta g_weap8_ammo2recoil 2
+seta g_weap8_ammo2mintofire 1
+seta g_weap8_ammo2lifetime 10
+seta g_weap8_ammo2tracer 0
+seta g_weap8_ammo2tracermodel ""
+seta g_weap8_ammo2modelscale 1
+seta g_weap8_ammo2viewmodelpush "-3 0 0"
+seta g_weap8_fire2 "0 0 4"
+
+
+// WEAPON5**********************************
+seta g_weap9 "Plasma Rifle"
+seta g_weap9_model "models/items/plasma.md3"
+seta g_weap9_viewmodel "models/items/plasma.md3"
+seta g_weap9_pickupmodel "models/items/plasma_pickup.md3"
+seta g_weap9_viewmodeloffset "10 4 -10"
+
+seta g_weap9_ammotype 3
+seta g_weap9_ammomax 50
+seta g_weap9_ammoinventorymax 200
+
+seta g_weap9_ammo1projflags 43
+seta g_weap9_ammo1fireflags 0
+seta g_weap9_ammo1explflags 8
+seta g_weap9_ammo1damage "50 20000 50"
+seta g_weap9_ammo1speeds "3500 0 50"
+seta g_weap9_ammo1model "models/weapons/plasma_bullet.mdl"
+seta g_weap9_ammo1firesound "weapons/plasma_fire.wav"
+seta g_weap9_ammo1numberof 1
+seta g_weap9_ammo1recoil 2
+seta g_weap9_ammo1mintofire 1
+seta g_weap9_ammo1lifetime 10
+seta g_weap9_ammo1tracer 0
+seta g_weap9_ammo1tracermodel ""
+seta g_weap9_ammo1chargescale 10
+seta g_weap9_ammo1chargetime 10
+seta g_weap9_ammo1modelscale 1
+seta g_weap9_ammo1viewmodelpush "-3 0 0"
+seta g_weap9_fire1 "0 0 5"
+
+seta g_weap9_ammo2projflags 78
+seta g_weap9_ammo2fireflags 0
+seta g_weap9_ammo2explflags 8
+seta g_weap9_ammo2damage "50 20000 50"
+seta g_weap9_ammo2speeds "3500 0 500"
+seta g_weap9_ammo2model "models/weapons/plasma_bullet.mdl"
+seta g_weap9_ammo2firesound "weapons/plasma_fire.wav"
+seta g_weap9_ammo2numberof 3
+seta g_weap9_ammo2recoil 2
+seta g_weap9_ammo2mintofire 1
+seta g_weap9_ammo2lifetime 10
+seta g_weap9_ammo2tracer 0
+seta g_weap9_ammo2tracermodel ""
+seta g_weap9_ammo2modelscale 1
+seta g_weap9_ammo2viewmodelpush "-3 0 0"
+seta g_weap9_fire2 "0 0 3"
+
+// WEAPON6**********************************
+seta g_weap10 "RPG"
+seta g_weap10_model "models/items/rpg.md3"
+seta g_weap10_viewmodel "models/items/rpg.md3"
+seta g_weap10_pickupmodel "models/items/rpg_pickup.md3"
+seta g_weap10_viewmodeloffset "15 4 -10"
+
+seta g_weap10_ammotype 4
+seta g_weap10_ammomax 50
+seta g_weap10_ammoinventorymax 200
+
+seta g_weap10_ammo1projflags 267
+seta g_weap10_ammo1fireflags 0
+seta g_weap10_ammo1explflags 2
+seta g_weap10_ammo1damage "300 110000 250"
+seta g_weap10_ammo1speeds "1000 0 5"
+seta g_weap10_ammo1model "models/weapons/rpg_rocket.md3"
+seta g_weap10_ammo1firesound "weapons/rpg_rocketfire.wav"
+seta g_weap10_ammo1numberof 1
+seta g_weap10_ammo1recoil 3
+seta g_weap10_ammo1mintofire 1
+seta g_weap10_ammo1lifetime 10
+seta g_weap10_ammo1tracer 0
+seta g_weap10_ammo1tracermodel ""
+seta g_weap10_ammo1modelscale 1
+seta g_weap10_ammo1viewmodelpush "-8 0 0"
+seta g_weap10_fire1 "0 0 1.5"
+
+seta g_weap10_ammo2projflags 395
+seta g_weap10_ammo2fireflags 0
+seta g_weap10_ammo2explflags 2
+seta g_weap10_ammo2damage "300 110000 250"
+seta g_weap10_ammo2speeds "1000 0 5"
+seta g_weap10_ammo2model "models/weapons/rpg_rocket.md3"
+seta g_weap10_ammo2firesound "weapons/rpg_rocketfire.wav"
+seta g_weap10_ammo2numberof 1
+seta g_weap10_ammo2recoil 3
+seta g_weap10_ammo2mintofire 1
+seta g_weap10_ammo2lifetime 10
+seta g_weap10_ammo2tracer 0
+seta g_weap10_ammo2tracermodel ""
+seta g_weap10_ammo2modelscale 1
+seta g_weap10_ammo2viewmodelpush "-8 0 0"
+seta g_weap10_fire2 "0 0 1.5"
+
+// WEAPON2**********************************
+seta g_weap11 "Cluster Rocket"
+seta g_weap11_model "models/items/assaultrailgun.md3"
+seta g_weap11_viewmodel "models/items/assaultrailgun.md3"
+seta g_weap11_pickupmodel "models/items/assaultrailgun_pickup.md3"
+seta g_weap11_viewmodeloffset "10 4 -10"
+
+seta g_weap11_ammotype 1
+seta g_weap11_ammomax 50
+seta g_weap11_ammoinventorymax 200
+
+seta g_weap11_ammo1noprojectile 1
+
+seta g_weap11_ammo1projflags 12
+seta g_weap11_ammo1fireflags 0
+seta g_weap11_ammo1explflags 16
+seta g_weap11_ammo1damage "5 500 10"
+seta g_weap11_ammo1speeds "15000 0 300"
+seta g_weap11_ammo1model "models/weapons/bullet.mdl"
+seta g_weap11_ammo1firesound "weapons/assaultrailgun_bulletfire1.wav"
+seta g_weap11_ammo1numberof 1
+seta g_weap11_ammo1recoil 1
+seta g_weap11_ammo1mintofire 1
+seta g_weap11_ammo1lifetime 10
+seta g_weap11_ammo1tracer 1
+seta g_weap11_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap11_ammo1modelscale 1
+seta g_weap11_ammo1viewmodelpush "-1 0 0"
+seta g_weap11_fire1 "0 0 10"
+
+
+// WEAPON7**********************************
+seta g_weap12 "Plasma Railgun"
+seta g_weap12_model "models/items/sniperrailgun.md3"
+seta g_weap12_viewmodel "models/items/sniperrailgun.md3"
+seta g_weap12_pickupmodel "models/items/sniperrailgun_pickup.md3"
+seta g_weap12_viewmodeloffset "10 4 -10"
+
+seta g_weap12_ammotype 3
+seta g_weap12_ammomax 50
+seta g_weap12_ammoinventorymax 200
+
+seta g_weap12_ammo1projflags 11
+seta g_weap12_ammo1fireflags 4
+seta g_weap12_ammo1explflags 4
+seta g_weap12_ammo1damage "250 1500 5"
+seta g_weap12_ammo1speeds "15000 0 0"
+seta g_weap12_ammo1model "models/weapons/bullet.mdl"
+seta g_weap12_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
+seta g_weap12_ammo1numberof 1
+seta g_weap12_ammo1recoil 0
+seta g_weap12_ammo1mintofire 1
+seta g_weap12_ammo1lifetime 10
+seta g_weap12_ammo1tracer 1
+seta g_weap12_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
+seta g_weap12_ammo1modelscale 1
+seta g_weap12_ammo1viewmodelpush "-10 0 0"
+seta g_weap12_fire1 "0 0 1"
+
+seta g_weap12_ammo2projflags 11
+seta g_weap12_ammo2fireflags 4
+seta g_weap12_ammo2explflags 4
+seta g_weap12_ammo2damage "250 1500 5"
+seta g_weap12_ammo2speeds "15000 0 0"
+seta g_weap12_ammo2model "models/weapons/bullet.mdl"
+seta g_weap12_ammo2firesound "weapons/sniperrailgun_bulletfire.wav"
+seta g_weap12_ammo2numberof 1
+seta g_weap12_ammo2recoil 0
+seta g_weap12_ammo2mintofire 1
+seta g_weap12_ammo2lifetime 10
+seta g_weap12_ammo2tracer 1
+seta g_weap12_ammo2tracermodel "models/weapons/sniperrailgun_tracer.mdl"
+seta g_weap12_ammo2modelscale 1
+seta g_weap12_ammo2viewmodelpush "-10 0 0"
+seta g_weap12_fire2 "0 0 1"
+
+
+
+//******************************************
+//******************************************
+//******************************************
+//AI Weapon settings
+// WEAPON1**********************************
+seta g_ai_weap1 "Soldier's Plasma"
+seta g_ai_weap1_model "models/items/plasma.md3"
+seta g_ai_weap1_ammomax 500
+seta g_ai_weap1_ammo1projflags 12
+seta g_ai_weap1_ammo1fireflags 0
+seta g_ai_weap1_ammo1explflags 16
+seta g_ai_weap1_ammo1damage "10 5000 50"
+seta g_ai_weap1_ammo1speeds "2000 0 250"
+seta g_ai_weap1_ammo1model "models/weapons/plasma_bullet.mdl"
+seta g_ai_weap1_ammo1firesound "weapons/plasma_fire.wav"
+seta g_ai_weap1_ammo1explodesound "weapons/plasma_explode.wav"
+seta g_ai_weap1_ammo1numberof 1
+seta g_ai_weap1_ammo1recoil 0
+seta g_ai_weap1_ammo1mintofire 1
+seta g_ai_weap1_ammo1lifetime 10
+seta g_ai_weap1_ammo1colormod "0 0 10"
+seta g_ai_weap1_fire1 "0 0 3"
+
+
+// WEAPON2**********************************
+seta g_ai_weap2 "Spy's Plasma"
+seta g_ai_weap2_model "models/items/plasma.md3"
+seta g_ai_weap2_ammomax 500
+seta g_ai_weap2_ammo1projflags 12
+seta g_ai_weap2_ammo1fireflags 0
+seta g_ai_weap2_ammo1explflags 16
+seta g_ai_weap2_ammo1damage "10 5000 50"
+seta g_ai_weap2_ammo1speeds "2000 0 250"
+seta g_ai_weap2_ammo1model "models/weapons/plasma_bullet.mdl"
+seta g_ai_weap2_ammo1firesound "weapons/plasma_fire.wav"
+seta g_ai_weap2_ammo1explodesound "weapons/plasma_explode.wav"
+seta g_ai_weap2_ammo1numberof 1
+seta g_ai_weap2_ammo1recoil 0
+seta g_ai_weap2_ammo1mintofire 1
+seta g_ai_weap2_ammo1lifetime 10
+seta g_ai_weap2_ammo1colormod "0 10 10"
+seta g_ai_weap2_fire1 "0 0 3"
+
+
+
+// WEAPON3**********************************
+seta g_ai_weap3 "MineSoldier's Railgun"
+seta g_ai_weap3_model "models/items/sniperrailgun.md3"
+seta g_ai_weap3_ammomax 400
+seta g_ai_weap3_ammo1projflags 12
+seta g_ai_weap3_ammo1fireflags 0
+seta g_ai_weap3_ammo1explflags 4
+seta g_ai_weap3_ammo1damage "20 10000 50"
+seta g_ai_weap3_ammo1speeds "15000 0 1300"
+seta g_ai_weap3_ammo1model "models/weapons/bullet.mdl"
+seta g_ai_weap3_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
+seta g_ai_weap3_ammo1explodesound "weapons/sniperrailgun_bulletimpact.wav"
+seta g_ai_weap3_ammo1numberof 1
+seta g_ai_weap3_ammo1recoil 3
+seta g_ai_weap3_ammo1mintofire 1
+seta g_ai_weap3_ammo1lifetime 10
+seta g_ai_weap3_ammo1tracer 1
+seta g_ai_weap3_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
+seta g_ai_weap3_fire1 "0 0 1.5"
+
+// WEAPON4**********************************
+seta g_ai_weap4 "Heavy unit's Rocket Launcher"
+seta g_ai_weap4_model "models/items/hagar.md3"
+seta g_ai_weap4_ammomax 600
+seta g_ai_weap4_ammo1projflags 12
+seta g_ai_weap4_ammo1fireflags 0
+seta g_ai_weap4_ammo1explflags 4
+seta g_ai_weap4_ammo1damage "40 15000 80"
+seta g_ai_weap4_ammo1speeds "1500 0 400"
+seta g_ai_weap4_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_ai_weap4_ammo1firesound "weapons/hagar_rocketfire.wav"
+seta g_ai_weap4_ammo1explodesound "weapons/hagar_rocketexplode.wav"
+seta g_ai_weap4_ammo1numberof 1
+seta g_ai_weap4_ammo1mintofire 1
+seta g_ai_weap4_ammo1lifetime 4
+seta g_ai_weap4_fire1 "0 0 1.5"
+
+// WEAPON5**********************************
+seta g_ai_weap5 "Small Turrent's Electro Blast"
+seta g_ai_weap5_ammomax 600
+seta g_ai_weap5_ammo1projflags 12
+seta g_ai_weap5_ammo1fireflags 0
+seta g_ai_weap5_ammo1explflags 4
+seta g_ai_weap5_ammo1damage "60 20000 100"
+seta g_ai_weap5_ammo1speeds "2000 0 30"
+seta g_ai_weap5_ammo1model "models/weapons/crylink_bullet.mdl"
+seta g_ai_weap5_ammo1firesound "weapons/crylink_shot.wav"
+seta g_ai_weap5_ammo1explodesound "weapons/crylink_shotexplode.wav"
+seta g_ai_weap5_ammo1numberof 1
+seta g_ai_weap5_ammo1recoil 0
+seta g_ai_weap5_ammo1mintofire 1
+seta g_ai_weap5_ammo1lifetime 10
+seta g_ai_weap5_fire1 "0 0 1"
+
+
+// WEAPON6**********************************
+seta g_ai_weap6 "Big Turret's Rocket Launcher"
+seta g_ai_weap6_ammomax 5000
+seta g_ai_weap6_ammo1projflags 12
+seta g_ai_weap6_ammo1fireflags 0
+seta g_ai_weap6_ammo1explflags 4
+seta g_ai_weap6_ammo1damage "120 35000 100"
+seta g_ai_weap6_ammo1speeds "2000 0 2"
+seta g_ai_weap6_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_ai_weap6_ammo1firesound "weapons/hagar_rocketfire.wav"
+seta g_ai_weap6_ammo1explodesound "weapons/hagar_rocketexplode.wav"
+seta g_ai_weap6_ammo1numberof 1
+seta g_ai_weap6_ammo1mintofire 1
+seta g_ai_weap6_ammo1lifetime 4
+seta g_ai_weap6_fire1 "0 0 1"
\ No newline at end of file




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