r93 - trunk/basezym/progsqc

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Fri Dec 21 19:28:07 EST 2007


Author: Vermeulen
Date: 2007-12-21 19:28:07 -0500 (Fri, 21 Dec 2007)
New Revision: 93

Modified:
   trunk/basezym/progsqc/damage.qc
Log:
small error

Modified: trunk/basezym/progsqc/damage.qc
===================================================================
--- trunk/basezym/progsqc/damage.qc	2007-12-21 23:17:10 UTC (rev 92)
+++ trunk/basezym/progsqc/damage.qc	2007-12-22 00:28:07 UTC (rev 93)
@@ -588,7 +588,7 @@
 	}
 }
 
-void(string modelname, vector shotorg, vector shotvel, vector avel, vector damage, float damagtype, float lifetime, float PROJFLAGs, float FIREFLAGs, float EXPLFLAGs, string firesound, string explodesound, string bouncesound, float tracer, string tracermodel, float modelscale, float projhealth, float projmass, vector projcolormod) weapon_fireprojectile =
+void(string modelname, vector shotorg, vector shotvel, vector damage, float damagtype, float lifetime, float PROJFLAGs, float FIREFLAGs, float EXPLFLAGs, string firesound, string explodesound, string bouncesound, float tracer, string tracermodel, float modelscale, float projhealth, float projmass, vector projcolormod) weapon_fireprojectile =
 {
 	local float r; // templeofnoise
 	
@@ -600,7 +600,7 @@
  	newmis.damageinfo = damage;
 	shotvel = v_forward * shotvel_x + v_up * shotvel_y + shotvel_z * randomvec();
 	newmis.velocity = shotvel;
-	newmis.avelocity = avel;
+	//newmis.avelocity = avel;
  	newmis.angles = vectoangles(shotvel);
  	newmis.th_die = projectile_die;
 	newmis.th_pain = projectile_pain;




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