r79 - in trunk/basezym: . models models/items models/sprites models/weapons

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Wed Aug 8 20:22:20 EDT 2007


Author: vermeulen
Date: 2007-08-08 20:22:20 -0400 (Wed, 08 Aug 2007)
New Revision: 79

Added:
   trunk/basezym/models/items/assaultrailgun_clip.md3
   trunk/basezym/models/items/crylink_clip.md3
   trunk/basezym/models/items/hagar_clip.md3
   trunk/basezym/models/items/minigun_clip.md3
   trunk/basezym/models/items/plasma_clip.md3
   trunk/basezym/models/items/rpg_clip.md3
   trunk/basezym/models/items/sniperrailgun_clip.md3
   trunk/basezym/models/sprites/
   trunk/basezym/models/sprites/shotgun.tga
   trunk/basezym/models/sprites/weap1.sp2
   trunk/basezym/models/sprites/weap1.tga
   trunk/basezym/models/sprites/weap2.sp2
   trunk/basezym/models/sprites/weap2.tga
   trunk/basezym/models/sprites/weap3.sp2
   trunk/basezym/models/sprites/weap3.tga
   trunk/basezym/models/sprites/weap4.sp2
   trunk/basezym/models/sprites/weap4.tga
   trunk/basezym/models/sprites/weap5.sp2
   trunk/basezym/models/sprites/weap5.tga
   trunk/basezym/models/sprites/weap6.sp2
   trunk/basezym/models/sprites/weap6.tga
   trunk/basezym/models/sprites/weap7.sp2
   trunk/basezym/models/sprites/weap7.tga
Modified:
   trunk/basezym/default.cfg
   trunk/basezym/effectinfo.txt
   trunk/basezym/models/weapons/crylink_bullet.mdl
Log:
Change movement, and jetpack
Added sprites as weapon placeholders for levels

Modified: trunk/basezym/default.cfg
===================================================================
--- trunk/basezym/default.cfg	2007-07-09 19:29:46 UTC (rev 78)
+++ trunk/basezym/default.cfg	2007-08-09 00:22:20 UTC (rev 79)
@@ -22,35 +22,6 @@
 scr_conforcewhiledisconnected "0"
 scr_screenshot_gamma "1.2"
 
-// server settings
-hostname "Zymotic Server"
-sv_maxrate 10000
-seta g_viewweapon_bobintensity 1
-seta g_viewweapon_q1pitching 1
-cl_forwardspeed 200
-cl_backspeed 200
-cl_sidespeed 200
-cl_upspeed 200
-cl_movement 1
-cl_movement_accelerate 10
-cl_movement_edgefriction 0
-cl_movement_friction 4
-cl_movement_jumpvelocity 150
-cl_movement_maxairspeed 50
-cl_movement_maxspeed 200
-cl_movement_stepheight 18
-cl_stairsmoothspeed 64
-edgefriction 0
-set sv_maxairspeed 50
-sv_accelerate 10
-sv_friction 4
-sv_maxspeed 200
-sv_stepheight 18
-sv_gravity 192 // Earth is roughly 512
-sv_cheats 1
-pausable 0
-cl_bob 0
-set g_itemtouchpickup 1
 
 // effects
 cl_decals 1
@@ -63,10 +34,10 @@
 r_shadow_bumpscale_basetexture 5
 r_shadow_realtime_world 1
 r_shadow_realtime_world_lightmaps 1
-r_shadow_glsl_offsetmapping 0
-r_shadow_realtime_world_shadows 0
+r_shadow_glsl_offsetmapping 1
+r_shadow_realtime_world_shadows 1
 r_shadow_realtime_dlight_shadows 0
-r_shadow_realtime_dlight 0
+r_shadow_realtime_dlight 1
 
 // misc
 host_maxfps 1000
@@ -134,19 +105,58 @@
 bind F12 screenshot
 
 
+// server settings
+hostname "Zymotic Server"
+sv_maxrate 10000
+seta g_viewweapon_bobintensity 1
+seta g_viewweapon_q1pitching 1
+cl_forwardspeed 350
+cl_backspeed 350
+cl_sidespeed 350
+cl_upspeed 350
+cl_stairsmoothspeed 64
+edgefriction 0
+sv_maxairspeed 200
+sv_accelerate 10
+sv_airaccelerate 5
+sv_friction 4
+sv_maxspeed 350
+sv_stepheight 18
+sv_gravity 700
+sv_cheats 1
+pausable 0
+cl_bob 0
+set g_itemtouchpickup 1
 
 chase_active 1
 bind q "impulse 9"
 
+seta g_player_boxmin "-16 -16 -24"
+seta g_player_boxmax "16 16 24"
+seta g_player_viewofs "0 0 22"
+seta g_player_weaponofs "0 4 16"
+seta g_player_healthstart 100
+seta g_player_healthmax 200
+seta g_player_shieldstart 200
+seta g_player_shieldmax 600
+seta g_player_regenrate 20
+seta g_player_regenmax 200
+seta g_player_jetpack_fuelmax 200
+seta g_player_jetpack_fuelregenair 0.2
+seta g_player_jetpack_fuelregenground 0.3
+seta g_player_jetpack_maxmovespeed 500
+seta g_player_jetpack_maxupspeed 400
+seta g_player_jetpack_use 50
+seta g_player_jetpack_acc 0.1
+seta g_player_jumpspeed 300
 
 //Weapon settings
-//
 
 // ammo1damage "directdamage force radius"
 // ammo1speeds "forward up spread"
 // fire1 "0 0 frametime(persecond)"
 
-//As for ammoflags:
+//Ammoflags:
 //ANYIMPACT = 1;
 //CHARACTERIMPACT = 2;
 //REMOTEDETONATE = 4;
@@ -167,6 +177,7 @@
 seta g_weap1 "AssaultRailgun"
 seta g_weap1_model "models/items/assaultrailgun.md3"
 seta g_weap1_viewmodel "models/items/assaultrailgun.md3"
+seta g_weap1_pickupmodel "models/sprites/weap1.sp2"
 
 seta g_weap1_ammo1max 200
 seta g_weap1_ammo1flags 8201
@@ -187,13 +198,13 @@
 seta g_weap1_ammo2max 200
 seta g_weap1_ammo2flags 8201
 seta g_weap1_ammo2damage "10 10 0"
-seta g_weap1_ammo2speeds "15000 0 1500"
+seta g_weap1_ammo2speeds "15000 0 1000"
 seta g_weap1_ammo2model "models/weapons/bullet.mdl"
 seta g_weap1_ammo2firesound "weapons/assaultrailgun_bulletfire1.wav"
 seta g_weap1_ammo2explodesound "weapons/assaultrailgun_ric1.wav"
-seta g_weap1_ammo2numberof 10
+seta g_weap1_ammo2numberof 5
 seta g_weap1_ammo2recoil 2
-seta g_weap1_ammo2mintofire 10
+seta g_weap1_ammo2mintofire 5
 seta g_weap1_ammo2lifetime 10
 seta g_weap1_ammo2tracer 0.3
 seta g_weap1_ammo2tracermodel "models/weapons/assaultrailgun_tracer.mdl"
@@ -210,6 +221,7 @@
 seta g_weap2 "Crylink"
 seta g_weap2_model "models/items/crylink.md3"
 seta g_weap2_viewmodel "models/items/crylink.md3"
+seta g_weap2_pickupmodel "models/sprites/weap2.sp2"
 
 seta g_weap2_ammo1max 90
 seta g_weap2_ammo1flags 721
@@ -252,7 +264,8 @@
 // WEAPON3**********************************
 seta g_weap3 "Minigun"
 seta g_weap3_model "models/items/Minigun.md3"
-seta g_weap3_viewmodel "models/items/Minigun.md3";
+seta g_weap3_viewmodel "models/items/Minigun.md3"
+seta g_weap3_pickupmodel "models/sprites/weap3.sp2"
 
 seta g_weap3_ammo1max 600
 seta g_weap3_ammo1flags 1
@@ -295,11 +308,12 @@
 // WEAPON4**********************************
 seta g_weap4 "Hagar"
 seta g_weap4_model "models/items/hagar.md3"
-seta g_weap4_viewmodel "models/items/hagar.md3";
+seta g_weap4_viewmodel "models/items/hagar.md3"
+seta g_weap4_pickupmodel "models/sprites/weap4.sp2"
 
 seta g_weap4_ammo1max 60
 seta g_weap4_ammo1flags 177
-seta g_weap4_ammo1damage "120 20000 30"
+seta g_weap4_ammo1damage "120 35000 30"
 seta g_weap4_ammo1speeds "2000 0 2"
 seta g_weap4_ammo1model "models/weapons/hagar_rocket.md3"
 seta g_weap4_ammo1firesound "weapons/hagar_rocketfire.wav"
@@ -315,7 +329,7 @@
 
 seta g_weap4_ammo2max 60
 seta g_weap4_ammo2flags 161
-seta g_weap4_ammo2damage "120 20000 30"
+seta g_weap4_ammo2damage "120 35000 30"
 seta g_weap4_ammo2speeds "2000 0 350"
 seta g_weap4_ammo2model "models/weapons/hagar_rocket.md3"
 seta g_weap4_ammo2firesound "weapons/hagar_rocketfire.wav"
@@ -337,11 +351,12 @@
 // WEAPON5**********************************
 seta g_weap5 "Plasma"
 seta g_weap5_model "models/items/plasma.md3"
-seta g_weap5_viewmodel "models/items/plasma.md3";
+seta g_weap5_viewmodel "models/items/plasma.md3"
+seta g_weap5_pickupmodel "models/sprites/weap5.sp2"
 
 seta g_weap5_ammo1max 500
 seta g_weap5_ammo1flags 4760
-seta g_weap5_ammo1damage "50 1000 50"
+seta g_weap5_ammo1damage "50 20000 50"
 seta g_weap5_ammo1speeds "3500 0 50"
 seta g_weap5_ammo1model "models/weapons/plasma_bullet.mdl"
 seta g_weap5_ammo1firesound "weapons/plasma_fire.wav"
@@ -355,11 +370,11 @@
 seta g_weap5_ammo1chargescale 10
 seta g_weap5_ammo1chargetime 10
 seta g_weap5_ammo1modelscale 1
-seta g_weap5_fire1 "0 0 3"
+seta g_weap5_fire1 "0 0 5"
 
 seta g_weap5_ammo2max 500
 seta g_weap5_ammo2flags 4744
-seta g_weap5_ammo2damage "50 1000 50"
+seta g_weap5_ammo2damage "50 20000 50"
 seta g_weap5_ammo2speeds "3500 0 500"
 seta g_weap5_ammo2model "models/weapons/plasma_bullet.mdl"
 seta g_weap5_ammo2firesound "weapons/plasma_fire.wav"
@@ -371,7 +386,7 @@
 seta g_weap5_ammo2tracer 0
 seta g_weap5_ammo2tracermodel ""
 seta g_weap5_ammo2modelscale 1
-seta g_weap5_fire2 "0 0 4"
+seta g_weap5_fire2 "0 0 3"
 
 
 seta g_weap5_ammo_name "Plasma pack"
@@ -383,11 +398,12 @@
 // WEAPON6**********************************
 seta g_weap6 "RPG"
 seta g_weap6_model "models/items/rpg.md3"
-seta g_weap6_viewmodel "models/items/rpg.md3";
+seta g_weap6_viewmodel "models/items/rpg.md3"
+seta g_weap6_pickupmodel "models/sprites/weap6.sp2"
 
 seta g_weap6_ammo1max 20
 seta g_weap6_ammo1flags 1429
-seta g_weap6_ammo1damage "300 90000 250"
+seta g_weap6_ammo1damage "300 110000 250"
 seta g_weap6_ammo1speeds "750 0 5"
 seta g_weap6_ammo1model "models/weapons/rpg_rocket.md3"
 seta g_weap6_ammo1firesound "weapons/rpg_rocketfire.wav"
@@ -403,7 +419,7 @@
 
 seta g_weap6_ammo2max 20
 seta g_weap6_ammo2flags 1429
-seta g_weap6_ammo2damage "300 90000 250"
+seta g_weap6_ammo2damage "300 110000 250"
 seta g_weap6_ammo2speeds "750 0 5"
 seta g_weap6_ammo2model "models/weapons/rpg_rocket.md3"
 seta g_weap6_ammo2firesound "weapons/rpg_rocketfire.wav"
@@ -426,7 +442,8 @@
 // WEAPON7**********************************
 seta g_weap7 "Railgun"
 seta g_weap7_model "models/items/sniperrailgun.md3"
-seta g_weap7_viewmodel "models/items/sniperrailgun.md3";
+seta g_weap7_viewmodel "models/items/sniperrailgun.md3"
+seta g_weap7_pickupmodel "models/sprites/weap7.sp2"
 
 seta g_weap7_ammo1max 40
 seta g_weap7_ammo1flags 2433

Modified: trunk/basezym/effectinfo.txt
===================================================================
--- trunk/basezym/effectinfo.txt	2007-07-09 19:29:46 UTC (rev 78)
+++ trunk/basezym/effectinfo.txt	2007-08-09 00:22:20 UTC (rev 79)
@@ -952,7 +952,7 @@
 trailspacing 3
 type alphastatic
 color 0x42C0FB 0x42C0FB
-size 2 2
+size 8 8
 alpha 64 64 192
 
 // quake effect
@@ -965,14 +965,16 @@
 
 // quake effect
 effect TR_VORESPIKE
-trailspacing 3
-type alphastatic
-color 0x502030 0x502030
-size 3 3
-alpha 64 64 96
+trailspacing 4
+type static
+color 0x283880 0x283880
+size 4 4
+alpha 256 256 1024
+velocityjitter 16 16 16
 lightradius 200
 lighttime 0
-lightcolor 1.2 0.5 1.0
+lightcolor 0.75 1.5 3.0
+velocitymultiplier -0.1
 
 // electro trail
 // smokey sparky thing

Added: trunk/basezym/models/items/assaultrailgun_clip.md3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/items/assaultrailgun_clip.md3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/items/crylink_clip.md3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/items/crylink_clip.md3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/items/hagar_clip.md3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/items/hagar_clip.md3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/items/minigun_clip.md3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/items/minigun_clip.md3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/items/plasma_clip.md3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/items/plasma_clip.md3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/items/rpg_clip.md3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/items/rpg_clip.md3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/items/sniperrailgun_clip.md3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/items/sniperrailgun_clip.md3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/shotgun.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/shotgun.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap1.sp2
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap1.sp2
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap1.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap1.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap2.sp2
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap2.sp2
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap2.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap2.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap3.sp2
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap3.sp2
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap3.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap3.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap4.sp2
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap4.sp2
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap4.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap4.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap5.sp2
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap5.sp2
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap5.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap5.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap6.sp2
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap6.sp2
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap6.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap6.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap7.sp2
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap7.sp2
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/sprites/weap7.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/sprites/weap7.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Modified: trunk/basezym/models/weapons/crylink_bullet.mdl
===================================================================
(Binary files differ)




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