[ut3] Thank you!!
Ryan C. Gordon
icculus at icculus.org
Sun Jan 13 02:53:48 EST 2008
> I sent my resume to Epic ... HR told me to learn UScript (I am more
> interested in the engine and lower level stuff). The way I am heading is
> towards Windows SA ... and I don't like it. :(
UnrealScript is always the gateway, since you can write mods with the
existing games to put together a portfolio to get a job. Unless you have
a lot of shipped titles on your resume, Epic probably won't talk to you
without UnrealScript experience.
Even the C++ engine developers at Epic write a LOT of script code.
There's really no avoiding it. A lot of effort is put into implementing
functionality in scripts, and only calling into C++ when you need native
code for speed or OS facilities.
Pretty much every big game shop on the planet is using Unreal, and all
of them need more talent than is available in the pool. If you want to
be a game developer, UnrealScript experience is very very valuable right
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