[ut3] Commandline parsing differs w. Linux server

Yannick Delwiche yannick at i4games.eu
Tue Oct 16 06:43:36 EDT 2007

Have you tried to backslash the ( and ) ?
\( and \) respectively.

Achton N. Netherclift wrote:
> Ryan,
> please note that the commandline parsing on Linux is not equal to how it
> works on Windows.
> Since the server appears to ignore the .ini's, I've been trying to use the
> command-line to setup map rotation. I tried adding
> ?GameSpecificMapCycles=(GameClassName="UTDeathmatch",Maps=("DM-HeatRay","DM-ShangriLa"))
> to the command line but got back:
> syntax error near unexpected token `('.
> Apparently, this method works on Windows, so there must be some
> discrepancy. Though I would like to get maprotation working, I do not find
> this method (via commandline) of setting up maplists to be intuitive. I'd
> rather do it via ini's.
> Also see this thread about the problem:
> http://www.unrealadmin.org/forums/showthread.php?t=26002
> Cheers,
> Achton

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