[ut3] !!!!!!!!!!!!!! Was - Re: [ut3] !!!!!!!!!!!!!
Sam C-D
kno333 at gmail.com
Fri Dec 28 14:17:43 EST 2007
Haha, sounds like a good piece of research. However explaining that to
the victims families could be slightly awkward.
"We unfortunatly lost count of exclamation marks, which lead to a rather
unfortunate miscalculation on reaction"
hmm, whoops :{
Kevin Guillaume wrote:
> Tread carefully here, history has shown that the likelihood of
> somebody going on a RL shooting spree increases dramatically after 15
> exclamation marks.
>
>
> -----Original Message-----
> *From*: BasP <maillistrecipient at gothica.nl
> <mailto:BasP%20%3cmaillistrecipient at gothica.nl%3e>>
> *Reply-To*: ut3 at icculus.org <mailto:ut3 at icculus.org>
> *To*: ut3 at icculus.org <mailto:ut3 at icculus.org>
> *Subject*: [ut3] !!!!!!!!!!!!!! Was - Re: [ut3] !!!!!!!!!!!!!
> *Date*: Thu, 27 Dec 2007 21:35:12 +0100
>
> We could always try... (Yeah, count them ;) ). </useless>
>
> ----- Original Message -----
>
> *From:* admin at teamhost.co.uk <mailto:admin at teamhost.co.uk>
>
> *To:* ut3 at icculus.org <mailto:ut3 at icculus.org>
>
> *Sent:* Thursday, December 27, 2007 9:33 PM
>
> *Subject:* RE: [ut3] !!!!!!!!!!!!!
>
>
>
> Kev,
>
>
>
> I wonder if the exclamation marks increase as the anger builds. ;)
>
>
>
> Dan
>
>
>
> ------------------------------------------------------------------------
>
> *From:* Kevin Guillaume [mailto:kevin.guillaume at gmx.net]
> *Sent:* 27 December 2007 20:30
> *To:* ut3 at icculus.org <mailto:ut3 at icculus.org>
> *Subject:* RE: [ut3] !!!!!!!!!!!!!
>
>
>
>
> But then we would miss this kind of comedy gold. I think it's
> amusing when people lose control like that. I vote we keep him on
> the list indefinitely -- I sense he's good for a few more
> conniptions before going truly postal.
>
> -Kev
>
> -----Original Message-----
> *From*: admin at teamhost.co.uk <mailto:admin at teamhost.co.uk>
>
> What makes me laugh is people subscribe for help and we get very
> abusive emails back. Personally I think those who send abusive
> emails should have their email addresses blacklisted.
>
>
>
> Dan
>
>
>
> ------------------------------------------------------------------------
>
> *From:* Cube sis [mailto:wellsfrago at gmail.com]
> *Sent:* 27 December 2007 19:34
> *To:* ut3 at icculus.org
> *Subject:* Re: [ut3] !!!!!!!!!!!!!
>
>
>
>
> To unsubscribe, send a blank email to ut3-unsubscribe at icculus.org
> <mailto:ut3-unsubscribe at icculus.org>
>
> On Dec 27, 2007 6:28 AM, Alexander Brose < abrose at hotmail.de
> <mailto:abrose at hotmail.de>> wrote:
>
>
> STILL GETTIN FUCKIN EMAILS!
> UNSUBSCRIBED!!!!!!!!!
>
>
> FUCK OFF!
> ----------------------------------------
> > From: jerome at ziomm.net <mailto:jerome at ziomm.net>
> > To: ut3 at icculus.org <mailto:ut3 at icculus.org>
> > Date: Thu, 27 Dec 2007 13:01:36 +0100
> > Subject: [ut3] Where and how to ban a player(s)
> >
> > Anybody have a clue ?
> >
> > Thks
> >
> > Salutations cybernétiques
> >
> > Jerome
> > ZIOMM
> >
> > eMail : support at ziomm.net <mailto:support at ziomm.net>
> > Site : http://www.ziomm.net
> >
> >
> >>
> >> Thanks Sebastiaan :)
> >>
> >> Yeah i found this section on My UTGame.ini
> >>
> >> [Engine.AccessControl]
> >> IPPolicies=ACCEPT;*
> >> AdminPassword=carbone
> >> GamePassword=
> >>
> >> But it's ban by IP, the 'AdminKickban' command talk about
> 'player name'...
> >> Admin can know player's ip in game ?
> >>
> >> One of my admins ban players, but nothing was write in any file
> apparently.
> >> And banned players can come back.
> >>
> >> Maybe a var is wrong or something missing...
> >> If you have any idea.
> >>
> >> I have already celebrate Christmas, it's almost finish in France ;)
> >> Good food, good wine (not the emulator), good people, but santa
> don't showing anymore for thirty people's :.(
> >> Lol
> >>
> >> Salutations cybernétiques
> >>
> >> Jerome
> >> ZIOMM
> >>
> >> eMail : support at ziomm.net <mailto:support at ziomm.net>
> >> Site : http://www.ziomm.net
> >>
> >>
> >>
> >>> Look where it was stored in UT2004.ini, it's under the same
> heading in
> >>> either UTGame/Config/UT{Engine,Game}.ini, as is the right spot
> to put
> >>> GamePassword and AdminPassword (prolly under a different
> section, but same
> >>> section as was used in UT2004). It's something like
> Accept(8.*) or something
> >>> allong the linse by default. Might be that grepping for \*
> will even
> >>> suffice.
> >>>
> >>> Greet and f-ing go and celebrate x-mas now ;),
> >>>
> >>> Sebastiaan.
> >>> ----- Original Message -----
> >>> From: "Support ZIOMM - Jerome"
> >>> To:
> >>> Sent: Tuesday, December 25, 2007 9:53 PM
> >>> Subject: [ut3] Where and how to ban a player(s)
> >>>
> >>>
> >>>> Hi,
> >>>>
> >>>> Anybody know, how and where to configure to ban a player ?
> >>>> In docs, 'AdminKickban' command said it's stored in a ini
> file, but which
> >>>> ?
> >>>> A 'grep' with banned player name don't show results ... : S
> >>>> Maybe a misconfiguration :(
> >>>>
> >>>> Anyboy have a clue ?
> >>>>
> >>>> Thanks by advance, and merry christmas :)
> >>>>
> >>>> Salutations cybernétiques
> >>>>
> >>>> Jerome
> >>>> ZIOMM
> >>>>
> >>>> eMail : support at ziomm.net <mailto:support at ziomm.net>
> >>>> Site : http://www.ziomm.net
> >>>
> >>>
> >>> ---
> >>> To unsubscribe, send a blank email to
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> http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64
> >>>
> >>>
>
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