[ut3] !!!!!!!!!!!!!! Was - Re: [ut3] !!!!!!!!!!!!!

Sam C-D kno333 at gmail.com
Fri Dec 28 14:17:43 EST 2007


Haha, sounds like a good piece of research.  However explaining that to 
the victims families could be slightly awkward.
"We unfortunatly lost count of exclamation marks, which lead to a rather 
unfortunate miscalculation on reaction"

hmm, whoops :{

Kevin Guillaume wrote:
> Tread carefully here, history has shown that the likelihood of 
> somebody going on a RL shooting spree increases dramatically after 15 
> exclamation marks.
>
>
> -----Original Message-----
> *From*: BasP <maillistrecipient at gothica.nl 
> <mailto:BasP%20%3cmaillistrecipient at gothica.nl%3e>>
> *Reply-To*: ut3 at icculus.org <mailto:ut3 at icculus.org>
> *To*: ut3 at icculus.org <mailto:ut3 at icculus.org>
> *Subject*: [ut3] !!!!!!!!!!!!!! Was - Re: [ut3] !!!!!!!!!!!!!
> *Date*: Thu, 27 Dec 2007 21:35:12 +0100
>
> We could always try... (Yeah, count them ;) ).   </useless>
>
>     ----- Original Message ----- 
>
>     *From:* admin at teamhost.co.uk <mailto:admin at teamhost.co.uk> 
>
>     *To:* ut3 at icculus.org <mailto:ut3 at icculus.org> 
>
>     *Sent:* Thursday, December 27, 2007 9:33 PM 
>
>     *Subject:* RE: [ut3] !!!!!!!!!!!!! 
>
>
>
>     Kev,
>
>      
>
>     I wonder if the exclamation marks increase as the anger builds. ;)
>
>      
>
>     Dan
>
>      
>
>     ------------------------------------------------------------------------
>
>     *From:* Kevin Guillaume [mailto:kevin.guillaume at gmx.net]
>     *Sent:* 27 December 2007 20:30
>     *To:* ut3 at icculus.org <mailto:ut3 at icculus.org>
>     *Subject:* RE: [ut3] !!!!!!!!!!!!!
>
>
>      
>
>     But then we would miss this kind of comedy gold. I think it's
>     amusing when people lose control like that. I vote we keep him on
>     the list indefinitely -- I sense he's good for a few more
>     conniptions before going truly postal.
>
>     -Kev
>
>     -----Original Message-----
>     *From*: admin at teamhost.co.uk <mailto:admin at teamhost.co.uk>
>
>     What makes me laugh is people subscribe for help and we get very
>     abusive emails back. Personally I think those who send abusive
>     emails should have their email addresses blacklisted.
>
>      
>
>     Dan
>
>      
>
>     ------------------------------------------------------------------------
>
>     *From:* Cube sis [mailto:wellsfrago at gmail.com]
>     *Sent:* 27 December 2007 19:34
>     *To:* ut3 at icculus.org
>     *Subject:* Re: [ut3] !!!!!!!!!!!!!
>
>
>      
>
>     To unsubscribe, send a blank email to ut3-unsubscribe at icculus.org
>     <mailto:ut3-unsubscribe at icculus.org>
>
>     On Dec 27, 2007 6:28 AM, Alexander Brose < abrose at hotmail.de
>     <mailto:abrose at hotmail.de>> wrote:
>
>
>     STILL GETTIN FUCKIN EMAILS!
>     UNSUBSCRIBED!!!!!!!!!
>
>
>     FUCK OFF!
>     ----------------------------------------
>     > From: jerome at ziomm.net <mailto:jerome at ziomm.net>
>     > To: ut3 at icculus.org <mailto:ut3 at icculus.org>
>     > Date: Thu, 27 Dec 2007 13:01:36 +0100
>     > Subject: [ut3] Where and how to ban a player(s)
>     >
>     > Anybody have a clue ?
>     >
>     > Thks
>     >
>     > Salutations cybernétiques
>     >
>     > Jerome
>     > ZIOMM
>     >
>     > eMail : support at ziomm.net <mailto:support at ziomm.net>
>     > Site : http://www.ziomm.net
>     >
>     >
>     >>
>     >> Thanks Sebastiaan :)
>     >>
>     >> Yeah i found this section on My UTGame.ini
>     >>
>     >> [Engine.AccessControl]
>     >> IPPolicies=ACCEPT;*
>     >> AdminPassword=carbone
>     >> GamePassword=
>     >>
>     >> But it's ban by IP, the 'AdminKickban' command talk about
>     'player name'...
>     >> Admin can know player's ip in game ?
>     >>
>     >> One of my admins ban players, but nothing was write in any file
>     apparently.
>     >> And banned players can come back.
>     >>
>     >> Maybe a var is wrong or something missing...
>     >> If you have any idea.
>     >>
>     >> I have already celebrate Christmas, it's almost finish in France ;)
>     >> Good food, good wine (not the emulator), good people, but santa
>     don't showing anymore for thirty people's :.(
>     >> Lol
>     >>
>     >> Salutations cybernétiques
>     >>
>     >> Jerome
>     >> ZIOMM
>     >>
>     >> eMail : support at ziomm.net <mailto:support at ziomm.net>
>     >> Site : http://www.ziomm.net
>     >>
>     >>
>     >>
>     >>> Look where it was stored in UT2004.ini, it's under the same
>     heading in
>     >>> either UTGame/Config/UT{Engine,Game}.ini, as is the right spot
>     to put
>     >>> GamePassword and AdminPassword (prolly under a different
>     section, but same
>     >>> section as was used in UT2004). It's something like
>     Accept(8.*) or something
>     >>> allong the linse by default. Might be that grepping for \*
>     will even
>     >>> suffice.
>     >>>
>     >>> Greet and f-ing go and celebrate x-mas now ;),
>     >>>
>     >>> Sebastiaan.
>     >>> ----- Original Message -----
>     >>> From: "Support ZIOMM - Jerome"
>     >>> To:
>     >>> Sent: Tuesday, December 25, 2007 9:53 PM
>     >>> Subject: [ut3] Where and how to ban a player(s)
>     >>>
>     >>>
>     >>>> Hi,
>     >>>>
>     >>>> Anybody know, how and where to configure to ban a player ?
>     >>>> In docs, 'AdminKickban' command said it's stored in a ini
>     file, but which
>     >>>> ?
>     >>>> A 'grep' with banned player name don't show results ... : S
>     >>>> Maybe a misconfiguration :(
>     >>>>
>     >>>> Anyboy have a clue ?
>     >>>>
>     >>>> Thanks by advance, and merry christmas :)
>     >>>>
>     >>>> Salutations cybernétiques
>     >>>>
>     >>>> Jerome
>     >>>> ZIOMM
>     >>>>
>     >>>> eMail : support at ziomm.net <mailto:support at ziomm.net>
>     >>>> Site : http://www.ziomm.net
>     >>>
>     >>>
>     >>> ---
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>     ut3-unsubscribe at icculus.org <mailto:ut3-unsubscribe at icculus.org>
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>     http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64
>     >>>
>     >>>
>
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>
>
>
>
>      
>
>
>
>




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