SIGSEGV [segmentation fault]
Sam C-D
kno333 at gmail.com
Thu Dec 27 09:36:29 EST 2007
Hi, I am having troubles starting my server. When I run my command to
start a server, I get a SIGSEGV [segmentation fault].
Here is my output from my command:
"
[kno3 at lizzy Binaries]$ ./ut3 server
DM-ShangriLa?MaxPlayers=8?MinNetPlayers=1?game=UTGame.UTDeathmatch?TimeLimit=20?GoalScore=0?Mutator=UTGame.UTMutator_Instagib?AdminPassword=XXXX?bShouldAdvertise=True
login=XXXX password=XXXX
Init: Version: 3518
Init: Epic Internal: 0
Init: Compiled: Dec 17 2007 12:17:34
Init: Command line: server
DM-ShangriLa?MaxPlayers=8?MinNetPlayers=1?game=UTGame.UTDeathmatch?TimeLimit=20?GoalScore=0?Mutator=UTGame.UTMutator_Instagib?AdminPassword=impulse?bShouldAdvertise=True
login=kno333 password=impulse
Init: Base directory: /home/kno3/ut3-dedicated/Binaries/
Init: Character set: Unicode
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEditor.ini
Log: GConfig::LoadFile has loaded file:
../UTGame/Config/UTEditorUserSettings.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEngine.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTGame.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTInput.ini
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTUI.ini
Init: File handle limit is soft=(1024), hard=(1024).
Init: Computer: unknown
Init: User: kno3
Init: BSD Sockets initialized
Init: Presizing for 83221 objects not considered by GC, pre-allocating 0
bytes.
Init: Object subsystem initialized
Init: Startup System Settings:
Init: System Settings:
Init: StaticDecals=true
Init: DynamicDecals=true
Init: DynamicLights=true
Init: DynamicShadows=true
Init: LightEnvironmentShadows=true
Init: CompositeDynamicLights=false
Init: DirectionalLightmaps=true
Init: MotionBlur=true
Init: DepthOfField=true
Init: Bloom=true
Init: QualityBloom=true
Init: Distortion=true
Init: DropParticleDistortion=false
Init: SpeedTreeLeaves=true
Init: SpeedTreeFronds=true
Init: OnlyStreamInTextures=false
Init: LensFlares=true
Init: FogVolumes=true
Init: FloatingPointRenderTargets=true
Init: Trilinear=false
Init: OneFrameThreadLag=true
Init: UseVsync=false
Init: UpscaleScreenPercentage=true
Init: Fullscreen=false
Init: AllowD3D10=true
Init: EnableHighPolyChars=false
Init: SkeletalMeshLODBias=0
Init: ParticleLODBias=0
Init: DetailMode=2
Init: ShadowFilterQualityBias=0
Init: MaxAnisotropy=4
Init: MaxMultisamples=1
Init: MinShadowResolution=32
Init: MaxShadowResolution=512
Init: ResX=800
Init: ResY=600
Init: ScreenPercentage=100.000
Init: SceneCaptureStreamingMultiplier=1.000
Init: FoliageDrawRadiusMultiplier=1.000
Init: ShadowTexelsPerPixel=2.000
Log: TEXTUREGROUP_World: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_Character: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_Weapon: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_Vehicle: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_Effects: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_Skybox: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_UI: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_RenderTarget: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)
Init: Friendly System Settings:
Init: TextureDetail=Level5
Init: WorldDetail=Level5
Init: bUseVSync=0
Init: bUseMSAA=0
Init: ScreenPercentage=100
Init: UpscaleScreenPercentage=1
Init: ResX= 800
Init: ResY= 600
Init: Fullscreen=0
Signal: SIGSEGV [segmentation fault]
Aborting.
Log:
Developer Backtrace:
Log: [ 1] ./ut3-bin [0x8d44a12]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ut3-bin [0x8051b5d]
Log: [ 4] ./ut3-bin [0x804b6e2]
Log: [ 5] /lib/libc.so.6(__libc_start_main+0xdc) [0x49008dec]
Log: [ 6] ./ut3-bin [0x804adc1]
Crash information will be saved to your logfile.
Exit: Exiting.
Exit: Name subsystem shutting down
"
I have created a symlink in /lib to libPhysXCore.so, and I have edited
my /etc/ld.so.conf and added the path to the binary folder of my UT3
server. Still no luck, get the same error all along. I also get no
change whether I start it "./ut3 server" or "./ut3-bin server"
Any help would be greatly appreciated.
kno3
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