[ut2004] ut2004 stuttering

Alex Boag-Munroe boagenator at gmail.com
Wed Jun 1 12:18:31 EDT 2011


I do use software raid 5, why do you ask?  That shouldn't be relevant really
the game isn't exactly IO intensive and I seriously can't see the gun
showing/not showing making any difference whatsoever to a RAID issue.

On 1 June 2011 17:05, Joel Wiramu Pauling <joel at aenertia.net> wrote:

> but you are running software raid 5 or similar?
>
> On 2 June 2011 03:12, kristjan <kristjan.ugrin at gmail.com> wrote:
>
>> I did that, however I did cut out many maps, since game size is huge.
>> Still stuttering - I've moved my monitor so I can see HDD lamp, the disk
>> activity is completely
>> unrelated to stuttering - so it's not because the game is waiting for I/O
>>
>>
>> On Wed, 01 Jun 2011 00:41:58 +0200, Joel Wiramu Pauling <
>> joel at aenertia.net> wrote:
>>
>>  Try making a temporary ram disk if you have enough ram, copy over the
>>> ut2004
>>> dir and running from the ram disk. This will eliminate io issues.
>>>
>>> I have had problems (espeically with software raid5 or similar) setups
>>> where
>>> the system gets starved of IO.
>>>
>>> On 1 June 2011 10:07, kristjan <kristjan.ugrin at gmail.com> wrote:
>>>
>>>  On previous less powerfull system it was performing a bit worse than
>>>> 32-bit
>>>> version,
>>>> so I thought it's not that good.
>>>>
>>>> I've tried now with 64-bit version - same.
>>>>
>>>>
>>>> On Wed, 01 Jun 2011 00:03:27 +0200, Alex Boag-Munroe <
>>>> boagenator at gmail.com>
>>>> wrote:
>>>>
>>>>  Why not the 64 bit version?
>>>>
>>>>>
>>>>>
>>>>>  --
>>>> kriko
>>>> _______________________________________________
>>>> ut2004 mailing list
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>>>> http://icculus.org/mailman/listinfo/ut2004
>>>>
>>>>
>>
>> --
>> kriko
>>
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>
>
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-- 
Alex Boag-Munroe
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