[ut2004] Help with AS-Mothership
Ryan C. Gordon
icculus at clutteredmind.org
Mon Mar 29 13:32:26 EST 2004
> WOW! That made a _huge_ difference. That map is actually playable now.
> Thanks! What does "VARSize" actually control?
Amount of memory, in megabytes, that we allocate for the
GL_vertex_array_range extension. Basically, this is the amount of static
geometry we can cache in AGP memory.
Mothership is a monster, so upping the allocation helps. Putting this
too high is bad, though. Putting it too low, as you saw, forces us off
the VAR path, which is very very slow.
More information about the ut2004