[ut2004] missing eyecandy with openGL?
cougaram at charter.net
Mon Mar 29 08:13:38 EST 2004
Sure wish it would install on the 2.6.X kernels... someone suggested
installing it in text mode... same results. Installation aborted. 2.6.X
kernels will be replacing the old slow 2. 4.x in most distros sooner than
most would expect. It ran great on the former 2.4.X on my box but I'm not
about to downgrade this 2.6.X kernel for the sake of any game and I imagine
many will feel the same. I wonder if the 2.6.x problem will be fixed by the
time the commercial release? I hope so, great game! If not, there may be a
lot of Linux UT 2004 boxes on the shelves gathering dust.
BTW, kudos to the great work on the 2.4.x 'version'.
On Monday 29 March 2004 07:58 am, Chris Lack wrote:
> Christian Schmidt <GMSmith at gmx.net> wrote:
> > Speaking for myself, those shadows don't really mean too much to me. You
> > won't see them in the heat of the battle anyway. ;) The headlights are
> > somewhat more useful. Being ran over by a vehicle in a dark passage
> > because you did not see it sucks. :D
> If you ever find yourself playing many 1v1s you'll find that shadows
> enabled will help you. Sometimes when your opponant is on a higher level
> than yourself you'll see their shadow before you see or hear them. I
> hadn't really noticed that dynamic lighting wasn't enabled. I had noticed
> that the enemy flag carrier no longer had the distinctive glow to them that
> made them easy to spot though. Will their be much of a performance hit for
> either option, as compared to now?
"The Cougar's Den"
( 0_ 0 ) `-. ( ).`-. ,,.'`)
(_Y_.)' ._ ) `._ `. ``-..-' `
(((,-'' (((,' (((.-'
(100% Micro$oft Free!)
More information about the ut2004