[ut2004] missing eyecandy with openGL?
tbjones at interaccess.com
Fri Mar 26 09:11:28 EST 2004
So, um, is this actually going to be added in a patch in the future or
is UT2004 linux just doomed to be a step behind?
Suddenly id looks that much better for coding opengl start to finish :-)
On Fri, 2004-03-26 at 08:05, Dave Wickham wrote:
> On Fri, 2004-03-26 at 13:42 +0100, Felix Maibaum wrote:
> > no really, there are several, especially concerning lighting. Try setting
> > shadows to anything you want in Linux, you won't see any.
> I believe these are more of an OpenGL vs. DirectX issue - if you use
> OpenGL in Windows you'll get the same, from what I've heard.
> Apparently it is possible to impliment the features in OpenGL, but would
> take a load more time than in DirectX.
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