[ut2004] More slow new maps

Mike Norris mnorris11 at houston.rr.com
Thu Jul 29 01:54:05 EDT 2004


Gian Paolo Mureddu wrote:

> Anyway, why do you get so many .ucl files even if you installed 
> *locally* the maps and asociated files?

A .ucl is an Unreal Cache List.

I think this link will answer your question more thoroughly than you 
probably ever wanted. :)

http://udn.epicgames.com/Two/UnrealCacheLists
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