[ut2004] More slow new maps
Mike Norris
mnorris11 at houston.rr.com
Thu Jul 29 01:54:05 EDT 2004
Gian Paolo Mureddu wrote:
> Anyway, why do you get so many .ucl files even if you installed
> *locally* the maps and asociated files?
A .ucl is an Unreal Cache List.
I think this link will answer your question more thoroughly than you
probably ever wanted. :)
http://udn.epicgames.com/Two/UnrealCacheLists
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