[ut2003io] Performance probs II -- please help

Dan Trevino dantrevino at wrevolution.org
Tue Feb 25 00:18:16 EST 2003

Thx...I misunderstood the README.  On wm I use fluxbox for my game

On Mon, 2003-02-24 at 20:40, Jeff Woods wrote:
> bPreloadAllSkins may actually *increase* your load time, because it
> loads all the player models and skins into memory when the map loads.
> The purpose of bPreloadAllSkins is to prevent the "hitching" that
> occurs in-game when a new player joins the server and the client has
> to load the new player's skin into memory.
> My advice is to free up as much memory as possible. If you are using
> KDE, I would advise switching to a light window manager for gaming, as
> KDE is a memory hog.
> I use IceWM (www.icewm.org) which is a very functional, yet very
> lightweight window manager.
> ---
> On Friday 21 February 2003 07:14 am, Dan Trevino wrote:
> > Second issue: Map load time.  Is there anything I can do to optimize
> > this?  I have 512MB RAM and I've added bPreloadAllSkins=True to the
> > [UnrealGame.UnrealMPGameInfo] section, but it doesnt seem to have helped
> > at all.
Dan Trevino <dantrevino at wrevolution.org>
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