[ut2003io] radeon 9700
Ryan C. Gordon
ryan at epicgames.com
Sun Feb 2 19:56:33 EST 2003
> So from my experience it appears that *something* is chewing up CPU in
> the rendering pipeline someplace. The OpenGL render in UT2003 is known
> to be not terribly efficent at this point, but systems with similar
> specs running nVidia cards appear to get higher frame rates.
Remember that using a faster CPU or overclocking might get you a
noticibly better framerate even if it _IS_ a driver bottleneck...some
drivers might use a software fallback if a game hits an unoptimized
codepath.
I can't speak for ATI's drivers directly, but this seems to be a
possibility here.
--ryan.
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