[ut2003io] Memory leaks.

HbG hbg at game2xs.com
Thu Sep 26 05:59:18 EDT 2002

Makes sense though, cpu usage rises linear because all players need the same basic features, but also exponentially due to interaction 
between players.

26-9-2002 9:50:25, Michiel El Muerte Hendriks <m.f.h.hendriks at student.utwente.nl> wrote:

>On Wed, Sep 25, 2002 at 08:10:09PM -0700, bus_error wrote:
>> We've been seeing the same thing, I've them grow to about 300 megs before we
>> re-start them. ;-(
>Another intresting thing is the cpu usage. For 8 players it's normal
>(only a few procent) but with more players it will get very high (60%).
>Michiel "El Muerte" Hendriks            elmuerte at drunksnipers.com
>TDS - Internet Services                 http://www.drunksnipers.com

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