[ut2003io] UT2k3 Linux Patch 1c

Lord Demios grahn at thegamebox.net
Sat Sep 21 04:42:41 EDT 2002


> http://unreal.epicgames.com/linux/ut2003/updates.txt
> 
>    ...lists all mirrors that are part of the autoupdate system (but you 
> can pull from them directly, too, if you prefer).

How hard coded is this mirroring system?  It would be nice to be able to
use FTP to help restrict connections and bandwidth.  Something that would
allow the client to read a, "too many connections", or "not enough
bandwidth to allow you to download", so it could decide to shift to a
different mirror.  I know several sites that would be happy to help the
linux mirroring, but they worry a little about controlling the bandwidth.

Chris G.




More information about the ut2003 mailing list