Odd solution
scratch
scratch at xmission.com
Thu Sep 19 02:19:41 EDT 2002
This is a bit OT, because it's utterly non-Linux, but seeing as this is the
most knowledgable UT2K crew around, I thought I'd bend the rules for a quick
question.
On my XP gaming box, I have an Audigy X-Gamer with an Altec 5.1 speaker
setup (which I adore like a child). Since the demo came out, I've really
been feeling the bottleneck on my old Duron 700, so much so that I finally
busted out the CC and ordered up an Athlon XP today to get it more up to
speed. But it's a week out in the mail, so I figured I'd tinker a bit to
see what improvements I could come up with in the meantime.
I have a GeForce 3, which to handle the graphics just fine. Flyby demos
bench up to 120+, and generally look gorgeous. But you throw a couple
players in the match, or actually play it online, and the FPS is death. In
game, using stat fps, I average 17 fps on a good area, regardless of high or
low setting options. One could call it playable, but it's certainly not
competitive.
So I scanned forums and newsgroups and came up with mostly the usual video
fixes and tweaks, and was fairly assured none would work. Then I noticed
one small post on some usenet group, where someone with similar problems
mentioned that *disabling* hardware sound helped him out. Against all
logic, I tried this. Boom. Double my frame rate. Suddenly this game is
playable.
Isn't the whole concept of hardware sound to *remove* the load on the
processor? Why did this work?
You may now return to your regularly scheduled Linux talk, with my desperate
apologies.
scratch-
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