[ut2003io] Benchmarking

Daniel Vogel vogel at epicgames.com
Sun Sep 15 18:26:36 EDT 2002

> So I assume everything is cool that way. VARSize is set to 20. Would
> increasing that help at all?

On large levels. Try setting it to say 32.

I'll spend some more time with the OpenGL renderer for the first patch or

-- Daniel, Epic Games Inc.

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