[ut2003io] Differences between Linux and Windows UT2003 port

Ryan C. Gordon ryan at epicgames.com
Mon Oct 14 12:09:06 EDT 2002

> I'm wondering what other effects may be left out? None of these
> shortcomings were mentioned in the press or readme file.

Player shadows should be the only thing (at least, it's the only thing 
that uses render-to-texture).


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