[ut2003io] Frame Rate Questions

Paul Berger sanepsycho at globaldialog.com
Tue Jan 1 02:11:54 EST 2002

On Thu, 2003-01-16 at 06:11, Andrew Pilley wrote:
> On Thu, 2003-01-16 at 17:26, Paul Berger wrote:
> > What is the easiest way to determine if poor frame rates is do to video
> > driver or game engine overhead?
> in ut2k3's case specifically? i'd consider running it in openGL mode
> under windows, and comparing the results. as distasteful as that can
> sound, it'll give you an idea of the overheads the opengl (and the OS
> itself) are imposing. results are to be taken with a grain of salt, and
> remember, d3d vs opengl isn't in the slightest bit fair, because of the
> extra hacks needed to get the opengl renderer happening.

I don't have a windows system thats capable of running it, the closest
is my son's and he needs to have an old TNT card to play some old games
that don't seem to like anything newer.  The other issue is his 4GB hard

Though I may see if I can borrow somebody else's just to do a test.

Thanks for the reply.


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