[sdlsound] Module formats don't repeat correctly
Peter S. May
psmay at gwu.edu
Mon May 30 10:48:46 EDT 2005
This file is the default game music in glTron; it's the tune I was
talking about.
Thanks -- PSM
Ryan C. Gordon wrote:
>
>> So the fact is this: .IT files and .XM files that I have tried do not
>> loop/jump as expected when played by SDL_sound. Here are my questions:
>
>
> Can you send me a link to the music files that are causing problems?
>
>> - Is anyone working on this at all? (While I'm at it, is anyone in
>> fact still developing on SDL_sound?)
>
>
> The 1.0 branch is basically done, so short of bugfixes like this, there
> isn't any compelling reason to mess with it. Overall, I'm pleased with
> how the API and implementation turned out.
>
> 2.0 is on the TODO list as a sort of better version of SDL_mixer, but
> there's no timetable for that.
>
> --ryan.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: revenge_of_cats.it
Type: application/octet-stream
Size: 638032 bytes
Desc: not available
URL: <http://icculus.org/pipermail/sdlsound/attachments/20050530/41c438be/attachment.obj>
More information about the sdlsound
mailing list