OSX Woes (Intro)
chris at toysforbob.com
Sun Jul 3 04:01:15 EDT 2005
The next 3 emails you're about the read detail my endeavors to get
SDL_sound working on OSX Panther. The cliff's notes version is that I
tried a million things, but I couldn't get it to work. It is my hope
that detailing precisely what I did will lead to a solution.
The official SDL page indicates the SDL_sound works very well under OSX:
The official SDL_Sound page, http://www.icculus.org/SDL_sound
<http://www.icculus.org/SDL_sound/>, doesn't supply any OSX packages.
Fink, the apt-get interface for OSX, doesn't have SDL_sound binaries in
its repositories according to their page:
A google search for SDL_sound OSX packages or fink binaries doesn't give
any useful results.
I'm running OSX Panther, and I'm trying to compile SDL_sound 1.01 (both
the stable and svn branch). Basically, it's a mess, and I feel like I
can get really close to a successful compile, but tiny things are in my way.
I've already installed SDL 1.2.8, libogg, libvorbis, and smpeg from the
* libsdl: http://www.libsdl.org/release/SDL-1.2.8.tar.gz
* libogg: http://downloads.xiph.org/releases/ogg/libogg-1.1.2.tar.gz
* smpeg: cvs -z3 -d:pserver:anonymous at cvs.icculus.org:/cvs/cvsroot
I'll send separate emails with my experiences of the svn trunk, and
v1.01, so read on...
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