SDL_Sound & Visual C++ 6

Ryan C. Gordon icculus at clutteredmind.org
Tue Sep 25 18:45:44 EDT 2001


> and all decoders[i].funcs->... NULL !
>
> VC6 strike again ?
> To compil SDL_Sound, I must remove the extern for
> #if (defined SOUND_SUPPORTS_WAV)
> /*extern*/ const Sound_DecoderFunctions  __Sound_DecoderFunctions_WAV;
> #endif

That can't be right. We'll have to look at it in more detail later.

--ryan.






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