[quake3] Re: non-cheatable game

David Jackson azog at bellsouth.net
Tue May 15 14:38:30 EDT 2007


I think your response went bad right at "get over it", which is not  
an argument.

It's a software engineering problem, which requires innovation and  
"thinking outside of the box".  It is entirely possible, but it begs  
the question of whether or not it's worth it.

Stop trying to be insulting.


On May 15, 2007, at 3:23 AM, Tim Angus wrote:

> David Jackson wrote:
>> This is untrue, on many levels.
>
> No, it's entirely true. You can't prevent cheating in online games.  
> You can possibly put protection in place which makes it harder to  
> cheat, and you can potentially detect when unsophisticated cheats  
> are being used, but there is no global panacea that will ever  
> prevent cheating. Get over it.




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