[quake3] changing the default value for cl_allowDownload to make people play other/newer maps

Dirk noisyb at gmx.net
Mon Jul 2 20:49:08 EDT 2007


If UDP is also activated admins are not encouraged to use TCP instead.

And users/clients who don't distinguish between UDP or TCP _will_ make
the effort to find out howto disable downloading after they've seen that
it transfers a 2-14mb map with only 5-25k or so. Then UDP and TCP will
be disabled.

If only TCP is enabled it will download fast or not at all and users
won't bother to find out howto disable download.

Admins who use UDP for downloading will have to switch to TCP. It's
utter crap to have the game server uploading maps to the clients.

Best thing would be to give developers for total conversions like
OpenArena the option to remove UDP support at compile time with a flag
or something.

Dirk


LinuxManMikeC wrote:
> I would not have it ignore UDP downloads by default.  An admin might
> not have an HTTP/FTP server available, so then no one would be able to
> connect unless they already had the map.  At least when the client
> accepts the UDP download it leaves the user a choice to download or go
> elsewhere.  Other than that, I agree with you.  The client should
> accept downloads by default and default to trying HTTP/FTP downloads
> first.  Now we must plead with admins to get nice fast HTTP/FTP
> servers. :-)  Not really that hard to get one really, even a free one.
> 
> On 7/2/07, Dirk <noisyb at gmx.net> wrote:
>> Hi,
>> most OA (and Q3) players don't even know what downloading is. Don't
>> dispute that.
>>
>> I had a server with new maps running for quite some time now and ppl
>> press faster ESC when they start to download than they shoot or they
>> don't have download enabled at all.
>>
>> Also telling ppl to download and install the maps themselves is in 99.9%
>> a waste of time.
>>
>> So, that we can have sufficient noobs on new maps I'd like to recommend,
>> no, DEMAND(!) that the default bitmask value *) for cl_allowDownload may
>> be set to 9 or 13.
>>
>> Thank you (in the name of everyone who spend time creating a new map).
>>
>> Dirk
>>
>>
>>
>>
>>
>> *)
>> 1 - ENABLE
>> 2 - do not use HTTP/FTP downloads
>> 4 - do not use UDP downloads
>> 8 - do not ask the client to disconnect when using HTTP/FTP
>>
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>>
>>
> 
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