[quake3] Python game code

oneirotekt oneirotekt at zogblaster.com
Sat Nov 18 17:42:05 EST 2006

Neil Toronto wrote:
> What sort of interest is there for an option to code the game (not the 
> engine) entirely in Python?

Chalk me up as "very interested".  I'm a designer by trade rather than 
a programmer, and a cross-platform GPL'd engine that uses Python for 
its gameplay code is a dream come true for me.  Let me know how this 

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