[quake3] Mac OS X

James Lacey jamlacey at gmail.com
Wed Mar 22 17:20:47 EST 2006


I think there needs to be some discussion on this. The original Mac Quake 3
installer was an OS 8/9 application so if anyone used this installer (even
in OS X), there going to be a folder created similar to other platforms.
There won't be an application bundle. While I like application bundles, the
user would have to be savvy enough to open up the bundle and put the
pak0.pk3 file in the proper location. If we do a .pkg installer, we can
write the binary to the directory the game was installed in and if the user
installed off of the CD previously, everything will work.

Anyway, that's my two cents. I was planning on working on the .pkg Friday
but if everyone likes the app bundle better, that is cool too.

James

-----Original Message-----
From: Vincent Morénas [mailto:vmorenas at free.fr] 
Sent: Wednesday, March 22, 2006 3:13 PM
To: quake3 at icculus.org
Subject: Re: [quake3] Mac OS X

Hello...
I have made a .dmg with a double-clickable Quake3 application bundle  
(the mac way...) which contains the client binary ioquake3 (I haven't  
included ioq3ded nor ioquake3-smp).
Everything has been compiled on Tiger (OSX 10.4) so I don't know if  
it works on Panther (OSX 10.3) but I believe it should.
If you are interested, let me know.....


Le 22 mars 06 à 06:10, Zachary J. Slater a écrit :

> Holding up a release right now is a lack of a Mac OS X installer/ 
> thingy
> anyone know anybody else that can do this?
>
> I don't think I got any replies on my request the last time I asked  
> on this ML.
>
> As much as I like just a .dmg where you copy things, I don't think  
> that really works in this situation, though at this point I'll take  
> just about whatever I can get.
> -- 
> - Zachary J. Slater
> zakk at timedoctor.org
> zacharyslater at gmail.com
>




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