[quake3] Continuing to have OpenAL crashes

Tony J. White tjw at webteam.net
Thu Jun 15 10:06:28 EDT 2006


On Thu, Jun 15, 2006 at 11:50:39PM +1000, ewe2 wrote:
> On 6/15/06, ewe2 <ewetoo at gmail.com> wrote:
> >That's a great improvement, it's still choking the "hit-sound" buffer
> >somewhere but I got 40 minutes of play on two of the singleplayer
> >levels, by which time the game ground to a halt. , This error, as
> >usual, was present at crash roughly 7 times:
> >
> >^!ERROR: while buffering data for music stream - Invalid value
> >
> >Getting a lot of these though:
> 
> This is my ioquake3.ppc on my ppc ibook g4, run under gdb with +set
> developer 1 +set r_fullscreen 0:
> 
> ^3Restarted OpenAL music
> serverCommand: 153 : tinfo 4  4 4 65 0 8 1024 5 4 140 140 3 2048 6 4
> 69 43 5 8192 7 6 196 98 5 2048
> ^3Restarted OpenAL music
> ^1ERROR: while buffering data for music stream - Invalid operation
> 
> Program received signal EXC_BAD_ACCESS, Could not access memory.
> Reason: KERN_PROTECTION_FAILURE at address: 0x00000000
> S_CodecReadStream (stream=0x0, bytes=4096, buffer=0x596f68) at
> code/client/snd_codec.c:184
> 184             return stream->codec->read(stream, bytes, buffer);
> (gdb) bt
> #0  S_CodecReadStream (stream=0x0, bytes=4096, buffer=0x596f68) at
> code/client/snd_codec.c:184
> #1  0x0004aec8 in S_AL_MusicProcess (b=0) at code/client/snd_openal.c:1372

Does that "Restarted OpenAL music" message spam in your console during play,
or just print twice right before the crash?

I don't seem to be having this problem with my ppc mini (also running 10.4.6),
but maybe I just haven't played for 40 minutes at a time yet.

-Tony



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