[quake3] icculus quake 3 very dark

Aaron Gyes floam at sh.nu
Mon Jun 12 17:17:49 EDT 2006


On Mon, 2006-06-12 at 11:44 +0200, Erik Auerswald wrote:
> Hi,
> 
> On Sun, Jun 11, 2006 at 12:56:44PM -0700, Aaron Gyes wrote:
> > On Sun, 2006-06-11 at 20:42 +0200, Erik Auerswald wrote:
> > > On Sun, Jun 11, 2006 at 12:26:09PM -0400, Lonnie Cumberland wrote:
> > > > I am running Linux Fedora 5 with Xgl server and Compiz and although 
> > > > things look before Q3 starts up, even the ID splash screen, menus, and 
> > > > especially the game are very dark and I can just barely see them.
> > > 
> > > Try a normal X server, not Xgl.
> > 
> > Xgl is a normal X server, but right now the NVIDIA drivers do not
> > support it properly. Until 9xxx drivers come out OpenGL is going to
> > remain crippled on Xgl.
> 
> I don't consider running an X server on top of an X server normal. There
> are special cases where this is useful, but not gaming with X server
> and client on the same machine.
> 
> The idea of running two fullscreen OpenGL apps at the same time (Xgl and
> ioquake3) seems a bit strange to me, too.

Why?




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