Some Mac usability issues
Tim Angus
tim at ngus.net
Tue Feb 7 14:41:22 EST 2006
On Tue, 7 Feb 2006 14:31:31 -0500 Ben wrote:
> adam at sachitano.net wrote at 1:35 PM (-0600) on 2/6/06:
>
> >out of curiosity, do you also notice sound glitches? it seems as if
> >the SFX frequency modulates in the ioq but not in the id version.
>
> You're right, I see (hear) this also. Forgot about it earlier. In
> maps with a custom soundtrack, all I hear is a sawtooth wave buzzing
> instead of the custom tune.
>
> Also, I've noticed that in some places on some maps, there is a
> looping "damage sound" (that "sosumi"-like beep you hear when
> inflicting damage) that appears to be localized to a specific spot
> (intensity and stereo placement are variant as the player moves
> around it), but for no apparent reason. Strange.
>
> Copying this to the list for completeness, even though you had replied
> to me only -- I hope you don't mind.
Try with s_useOpenal 0.
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