[quake3] Excellent wings over invisible player

Neil Toronto ntoronto at cs.byu.edu
Sun Dec 17 21:54:21 EST 2006


DD wrote:
> Still i am interested, if someone knows, what is max allowed number of
> CVARS in (io)Q3?
>
> DD

cvar.c says:

#define    MAX_CVARS    1024

And, fascinatingly, it stores cvar names in a hash table, so doubling 
both MAX_CVARS and FILE_HASH_SIZE wouldn't result in a performance 
penalty. I'm not sure why that hasn't been done yet.

Neil




More information about the quake3 mailing list