[quake3] gpl anticheater

Thilo Schulz arny at ats.s.bawue.de
Sun Sep 4 19:59:49 EDT 2005


On Monday 05 September 2005 02:05, Ian Kumlien wrote:
> On Sun, 2005-09-04 at 12:46 -0700, Zachary J. Slater wrote:
> F.ex. UT99 relied on server forcing md5 checks and sedning data to the
> client. Bunkbuster relies on even more magic but anything opensource can
> easily be hacked unless we make some way of compiling in sourcefile
> md5's that can't be changed etc =)
> (Just ignore me, i have a fever =))

How can any code in the world you write prevent, that a cheater changes the 
source code so that the quake3 engine would send faked hashes, md5 etc...?

-- 
Thilo Schulz
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