[quake3] Header file errors

Ryan C. Gordon icculus at clutteredmind.org
Mon Oct 10 19:51:21 EDT 2005


> Anyway, it was just a fleeting idea.  I've had problems in the past 
> with dodgy headers while compiling stuff, and have had to update or 
> even modify my headers a number of times to make stuff work.

Fwiw, I use the same GL headers, included in the project, on several
games (including the Unreal ones) and it works fine.

--ryan.




More information about the quake3 mailing list