[quake3] OpenAL + linu
Carlos Alberto Lopez Romero
anthaus at tutopia.com
Tue Nov 15 16:18:04 EST 2005
I had to link symbollically my libopenal.so from /usr/local/lib to /usr/lib/
My sound initialization output is the following:
------ Initializing Sound ------
Allocated 64 sources.
OpenAL info:
Vendor: OpenAL Community
Version: 1.1
Renderer: Software
Extensions: AL_LOKI_quadriphonic AL_LOKI_play_position
AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format
AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel
Sound intialization successful.
--------------------------------
I hope this helps.
Dino Puller wrote:
> Hi all,
> how can i use q3 with openal? I've recompiled with USE_OPENAL=1 and
> seta s_useOpenAL "1" in q3config but the game insist use the sdl
> backend. If i execute ls -n | grep linuxquake | grep openal i see the
> correct libopenal loaded.
>
> tnx,
> Dino
>
>
>
>
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