[quake3] OpenAL + linu

Carlos Alberto Lopez Romero anthaus at tutopia.com
Tue Nov 15 16:18:04 EST 2005


I had to link symbollically my libopenal.so from /usr/local/lib to /usr/lib/

My sound initialization output is the following:

------ Initializing Sound ------
Allocated 64 sources.
OpenAL info:
  Vendor:     OpenAL Community
  Version:    1.1
  Renderer:   Software
  Extensions: AL_LOKI_quadriphonic AL_LOKI_play_position 
AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format 
AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel
Sound intialization successful.
--------------------------------


I hope this helps.

Dino Puller wrote:

> Hi all,
>   how can i use q3 with openal? I've recompiled with USE_OPENAL=1 and 
> seta s_useOpenAL "1" in q3config but the game insist use the sdl 
> backend. If i execute ls -n | grep linuxquake | grep openal  i see the 
> correct libopenal loaded.
>
> tnx,
>   Dino
>
>
>
>

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