Alpha Build

Tim Angus tim at ngus.net
Tue Nov 1 17:18:44 EST 2005


On Tue, 1 Nov 2005 11:43:16 -0500 Chad wrote:
> I gotch ya! ;-) I assumed as much.
> 
> I'm assuming my Alpha 333MHz should be able to handle the dedicated
> server. It had no problems with the official Q2 port. However, I'm
> uncertain with this "interpreter" (I don't know how the Q2 was
> implemented).

Possibly that is touch and go. The interpreter runs the game code quite
slowly. You could see if this is the problem by starting q3 as follows:

$ ./linuxq3ded +set vm_game 0 +set vm_cgame 0 +set vm_ui 0 +set sv_pure
0 +map q3dm17

This will load the platform libs (ala q2) instead of the bytecode, and
should be much faster.



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