[quake3-bugzilla] [Bug 6059] New: OpenGL2: r_ext_framebuffer_multisample disables flares

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Nov 10 12:59:55 EST 2013


https://bugzilla.icculus.org/show_bug.cgi?id=6059

            Bug ID: 6059
           Summary: OpenGL2: r_ext_framebuffer_multisample disables flares
    Classification: Unclassified
           Product: ioquake3
           Version: unspecified
          Hardware: PC
                OS: Windows NT
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
          Assignee: use.less01 at gmail.com
          Reporter: kuehnhammertobias at gmx.at
        QA Contact: quake3-bugzilla at icculus.org

Start a map with compiled flares (e.g. q3dm4)

Set r_flares to 1. Flares are drawn as they should.
Set r_ext_framebuffer_multisample to 4. Run vid_restart. No flares can be seen.

NOT related to the latest changes to flare code concerning to this bug:

https://bugzilla.icculus.org/show_bug.cgi?id=5998

The bug occurs on ioquake3 versions before these changes were made!

I'm on Windows 7, Nvidia

Tobias Kuehnhammer.

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