[quake3-bugzilla] [Bug 5991] OpenGL2: Partially black shaders in q3dm0

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Fri Aug 23 04:07:06 EDT 2013


https://bugzilla.icculus.org/show_bug.cgi?id=5991

James Canete <use.less01 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |ASSIGNED
         Depends on|                            |5979

--- Comment #1 from James Canete <use.less01 at gmail.com> ---
It looks like this is TCGEN_ENVIRONMENT related.  I've touched that code
recently in https://bugzilla.icculus.org/show_bug.cgi?id=5979 , and it looks
like with that patch it fixes the problem, so I'll just link that as a
dependency.

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