[quake3-bugzilla] [Bug 5099] Add support for dpmaster protocol

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Fri Jul 29 10:00:22 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=5099

Thilo Schulz <arny at ats.s.bawue.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #25 from Thilo Schulz <arny at ats.s.bawue.de> 2011-07-29 10:00:17 EDT ---
Implemented in r2105.
I tested this with id's master server and game separation works fine! There's
also no problem with getting a server list from legacy servers.

This will probably break compatibility (even protocol fallback support) between
ioq3 clients and servers between r2075 and r2105, because we don't have an ugly
separation between gamename and heartbeat message anymore.
I don't think this is going to cause alot of problems because there hasn't been
any major release of ioq3 with dual protocol support out, yet.

Simon: Take note that sv_heartbeat and cl_gamename have been removed and have
been consolidated into "com_gamename". For Openarena, you should set
com_gamename to "OpenArena". As Mathieu said, openarena heartbeats from legacy
servers are automatically sorted into the "OpenArena" game list because it
recognizes the protocol version to be OA (yes, that's pretty ugly).
When you explicitly request the gamename that the dpmaster server stores
OpenArena under, which I think is "OpenArena", you will even get those legacy
servers. Mathieu, can you confirm please?

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