[quake2] ALSA sound issue and sdl sound issue
Nelson Marques
nmarques at xpto.org
Mon Sep 19 15:56:03 EDT 2005
There's a set of tools for ALSA that allow you to use a equalizer and
tune it accordingly to your needs.
That might eventually solve your issue. I'm not sure what's the correct
tool, because I don't use ALSA since I dropped SuSE Linux about 4 or 5
years ago, but I'm pretty sure it's there. If it's a RPM based distro,
you can try to figure out wich binaries it installs, for example: rpm
-ql package | more (should display a listing of the installed files,
check for /bin/*).
Hope it helps,
NM
Ethan A Burns wrote:
>I have two sound issues. The sound for ALSA on quake2 binary sounds like a
>high pitched machine gun. I have seen another post on this on Sept 1st
>in the archive:
>http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?5:mss:1720:oogjadbaohnhojiokmhe
>It sounds like the exact same problem, I was wondering if there was going
>to be a fix soon, or if there is a way to fix this already?
>
>
>I am also experiencing problems with the sdlquake2 binary, the sounds are all
>fine, except for sounds with a lot of bass. For example the sound when moving
>up and down on the menu sounds like crap, it is very delayed, very low pitch
>and is elongated. Is this a problem with the sdl in quake or would that be a
>problem on my part?
>
>By the way:
>My install is via gentoo's portage, I am not running kde (or arts),
>my kernel is 2.6.12.5 vanilla, and my sound card is an intel using the ac97
>drivers.
>
>
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