[quake2] Re: quake3 source

Zachary J. Slater zakk at timedoctor.org
Sun Aug 28 15:24:40 EDT 2005

On Sun, Aug 28, 2005 at 12:13:33PM -0700, Jack Coates wrote:
> Mod writers like to have access. Me, I'd like to have it work nicely 
> with a modern sound daemon architecture... artswrapper quake3 just kills 
> artsd on my box.

One of my goals (with icculus.org/quake3) is to get it so once we switch to OpenAL we can
more easily support random sound daemons. I know openal at least
supports some form of ESD, so hopefully arts works with it, too. In any
case, there is a ML for icculus.org/quake3:
quake3-subscribe at icculus.org
if you want to sign up so we stop cluttering the q2 list.
-Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com

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