[quake2] Re: quake3 source

coyote at cojot.name coyote at cojot.name
Wed Aug 31 01:13:46 EDT 2005


On Sun, 28 Aug 2005, Zachary J. Slater wrote:

> One of my goals (with icculus.org/quake3) is to get it so once we switch to OpenAL we can
> more easily support random sound daemons. I know openal at least
> supports some form of ESD, so hopefully arts works with it, too. In any
> case, there is a ML for icculus.org/quake3:
> quake3-subscribe at icculus.org
> if you want to sign up so we stop cluttering the q2 list.

Zakk, if there a list for quake3?

Also, I saw you got rid of some of the #ifdef(APPLE) you had patched 
rcently. IMHO, It's much better to use endianness defines (or OS-specific 
defines int he case of PPC cpu).

-- 
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http://step.polymtl.ca/~coyote  _.,-*~'`^`'~*-,._ coyote at NOSPAM4cojot.name

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Between stars - on stars where no human race is
I have it in me so much nearer home
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