[quake2] Gamma adjustment in SDL-GL mode

Victor Shkamerda vvs at auto.bnm.org
Mon Dec 23 00:39:59 EST 2002


>>> sethk at meowfishies.com 12/22/02 04:26AM >>>
>I can't seem to get the gamma adjustment working properly with
>SDL/OpenGL rendering.  Setting gl_state.hwgamma to true in
>GLimp_InitGraphics() seems like the right fix, but has no effect on

Actually, SDL hardware gamma was not implemented, it's GLX only.
Setting the variable is not enough, there should be the real code in the
SDL frontend.

With best regards,
Victor Shkamerda
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