r4368 - in trunk/data/qcsrc: client common server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Fri Sep 5 15:43:02 EDT 2008


Author: esteel
Date: 2008-09-05 15:43:02 -0400 (Fri, 05 Sep 2008)
New Revision: 4368

Modified:
   trunk/data/qcsrc/client/Main.qc
   trunk/data/qcsrc/client/main.qh
   trunk/data/qcsrc/client/sbar.qc
   trunk/data/qcsrc/common/constants.qh
   trunk/data/qcsrc/server/cl_client.qc
   trunk/data/qcsrc/server/clientcommands.qc
Log:
added a simple 'warmup' indicator to the scoreboard


Modified: trunk/data/qcsrc/client/Main.qc
===================================================================
--- trunk/data/qcsrc/client/Main.qc	2008-09-05 19:41:27 UTC (rev 4367)
+++ trunk/data/qcsrc/client/Main.qc	2008-09-05 19:43:02 UTC (rev 4368)
@@ -764,6 +764,11 @@
 	current_viewzoom = 0.6;
 }
 
+void Net_ReadWarmupStage()
+{
+	warmup_stage = ReadByte();
+}
+
 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
@@ -823,6 +828,10 @@
 			Net_ReadHoldAngles();
 			bHandled = true;
 			break;
+		case TE_CSQC_WARMUP:
+			Net_ReadWarmupStage();
+			bHandled = true;
+			break;
 		default:
 			// No special logic for this temporary entity; return 0 so the engine can handle it
 			bHandled = false;

Modified: trunk/data/qcsrc/client/main.qh
===================================================================
--- trunk/data/qcsrc/client/main.qh	2008-09-05 19:41:27 UTC (rev 4367)
+++ trunk/data/qcsrc/client/main.qh	2008-09-05 19:43:02 UTC (rev 4368)
@@ -122,5 +122,6 @@
 float zoomin_effect;
 float ignore_plus_zoom;
 float ignore_minus_zoom;
+float warmup_stage;
 
 float weaponimpulse[24];

Modified: trunk/data/qcsrc/client/sbar.qc
===================================================================
--- trunk/data/qcsrc/client/sbar.qc	2008-09-05 19:41:27 UTC (rev 4367)
+++ trunk/data/qcsrc/client/sbar.qc	2008-09-05 19:43:02 UTC (rev 4368)
@@ -931,9 +931,17 @@
 		}
 	}
 	
+
 	pos_y += 1.5 * sbar_fontsize_y;
 	drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - sbar_fontsize_x * stringwidth(str, TRUE)), str, sbar_fontsize, 0.8, 0);
 
+	if(warmup_stage) 
+	{
+		str = "^1Currently just warmup phase";
+		pos_y += 1.5 * sbar_fontsize_y;
+		drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - sbar_fontsize_x * stringwidth(str, TRUE)), str, sbar_fontsize, 0.8, 0);
+	}
+	
 	sbar = sbar_save;
 }
 

Modified: trunk/data/qcsrc/common/constants.qh
===================================================================
--- trunk/data/qcsrc/common/constants.qh	2008-09-05 19:41:27 UTC (rev 4367)
+++ trunk/data/qcsrc/common/constants.qh	2008-09-05 19:43:02 UTC (rev 4368)
@@ -16,7 +16,8 @@
 // Revision 15: zoom
 // Revision 16: multi-weapons
 // Revision 17: multi-weaponimpulses
-#define CSQC_REVISION 17
+// Revision 18: warmup
+#define CSQC_REVISION 18
 
 // probably put these in common/
 // so server/ and client/ can be synced better
@@ -203,6 +204,7 @@
 const float TE_CSQC_SPAWN = 112;
 const float TE_CSQC_ZOOMNOTIFY = 113;
 const float TE_CSQC_HOLDANGLES = 114;
+const float TE_CSQC_WARMUP = 115;
 
 const float STAT_KH_KEYS = 32;
 const float STAT_CTF_STATE = 33;

Modified: trunk/data/qcsrc/server/cl_client.qc
===================================================================
--- trunk/data/qcsrc/server/cl_client.qc	2008-09-05 19:41:27 UTC (rev 4367)
+++ trunk/data/qcsrc/server/cl_client.qc	2008-09-05 19:43:02 UTC (rev 4368)
@@ -586,6 +586,11 @@
 		WriteEntity(MSG_ONE, self);
 	}
 
+	msg_entity = self;
+	WriteByte(MSG_ONE, SVC_TEMPENTITY);
+	WriteByte(MSG_ONE, TE_CSQC_WARMUP);
+	WriteByte(MSG_ONE, !tourneyInMatchStage);
+
 	// player is dead and becomes observer
 	// FIXME fix LMS scoring for new system
 	if(g_lms)

Modified: trunk/data/qcsrc/server/clientcommands.qc
===================================================================
--- trunk/data/qcsrc/server/clientcommands.qc	2008-09-05 19:41:27 UTC (rev 4367)
+++ trunk/data/qcsrc/server/clientcommands.qc	2008-09-05 19:43:02 UTC (rev 4368)
@@ -417,6 +417,11 @@
 	//reset the .ready status of all players (also spectators)
 	FOR_EACH_CLIENTSLOT(e)
 	{
+		msg_entity = e;
+		WriteByte(MSG_ONE, SVC_TEMPENTITY);
+		WriteByte(MSG_ONE, TE_CSQC_WARMUP);
+		WriteByte(MSG_ONE, !tourneyInMatchStage);
+
 		e.ready = 0;
 	}
 	if(0<cvar("timelimit") || (g_tourney && (-1 == g_tourney_warmup_limit)) )




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