r3859 - trunk/data/scripts

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Mon Jul 21 06:09:15 EDT 2008


Author: tzork
Date: 2008-07-21 06:09:14 -0400 (Mon, 21 Jul 2008)
New Revision: 3859

Modified:
   trunk/data/scripts/turrets.def
Log:
ooooold turrets.def slipped in.

Modified: trunk/data/scripts/turrets.def
===================================================================
--- trunk/data/scripts/turrets.def	2008-07-21 09:59:28 UTC (rev 3858)
+++ trunk/data/scripts/turrets.def	2008-07-21 10:09:14 UTC (rev 3859)
@@ -1,96 +1,236 @@
 /*QUAKED turret_machinegun (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+Fast fiering moderate damage bullet (hitscan) turret.
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/mg.md3"
 */
 
 /*QUAKED turret_plasma (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+Basic energy cannon
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/plasma.md3"
 */
 
 /*QUAKED turret_plasma_dual (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+basic energy cannon * 2
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/plasma2.md3"
 */
 
-/*QUAKED turret_pointdefense (1 0 0) (-32 -32 0) (32 32 50)
+/*QUAKED turret_flac (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
-a automated plasma weapon.
+ONly kills missiles, rockets greneadelauncher & electo seoncdaries to be presice.
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/flac.md3"
 */
 
 /*QUAKED turret_mlrs (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+6 unguided rockerts fierd in a rapid burst.
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/mlrs.md3"
 */
 
 /*QUAKED turret_hellion (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
------------SPAWNFLAGS-----------
----------NOTES----------
--------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
-*/
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
 
-/*QUAKED turret_gauss (1 0 0) (-32 -32 0) (32 32 50)
------------KEYS------------
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+2 guided moderate damage accelerating rockets 
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/hellion.md3"
 */
 
+
 /*QUAKED turret_hk (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+Single powerfull rovcket with the ability to evade obstacles to find its target. varied speed.
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/hk.md3"
 */
 
 /*QUAKED turret_tesla (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+Fiers a lightningbolt taht will jump to up to 10 targets if they are close enougth to eachother. missiles included.
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/tesla.md3"
 */
 
 /*QUAKED turret_phaser (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+master_name : This turret controls what all turrets with master_nameof set to this aim at
+master_nameof : Dont select own targets, use the target of the turret with this master_name
+
+target : Defend the position of this entity
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+Constant beam weapon that will considerably slow its target down while dealing low but constant damage.
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/full.md3"
+model="models/turrets/radiant/phaser.md3"
 */
 
 
-
 /*QUAKED turret_fusionreactor (1 0 0) (-32 -32 0) (32 32 50)
 -----------KEYS------------
+turret_scale_damage: 2 = double damage, 0.5 = half
+turret_scale_range:  2 = double range, 0.5 = half
+turret_scale_refire: 2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
+turret_scale_ammo:   2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
+turret_scale_aim:    2 = aim twice as fast, 0,5 = aim at half speed
+turret_scale_health: 2 = double health, 0.5 = half
+
+team : 5=red, 14=blue
 -----------SPAWNFLAGS-----------
+2 : Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 ---------NOTES----------
+Supplies neerby energy based turrets with more power so they can fire more often.
 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
-model="models/turrets/fusreac.md3"
+model="models/turrets/radiant/reactor.md3"
 */
 
 
 /*QUAKED turret_targettrigger (.5 .5 .5) ?
+-----------KEYS------------
+-----------SPAWNFLAGS-----------
+---------NOTES----------
+Used to feed turrets capable of it with remote target info. currently only turret_hk supports this.
+-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
 */
 
-




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