[mohaa] Auto responder??

Steve Rendell steve at rendy.co.uk
Thu Apr 24 16:31:50 EDT 2003


Any chance you can give me the line that handles your !forgive command?

What file does it go into as well??

Thanks
----- Original Message -----
From: "Shockwave" <shockwave at clanshortfuse.com>
To: <mohaa at icculus.org>
Sent: Thursday, April 24, 2003 8:52 PM
Subject: Re: [mohaa] Auto responder??


> The tool I wrote to handle TK'ers also has a !forgive command which reacts
> to text entered by players into chat. Accomplishing the task you mention
is
> really a matter of defining the text to which the program will react and
> what it will do when it gets a match.
>
>
> Shockwave
>
>
> ----- Original Message -----
> From: "Sander de Hond" <sanderdehond at home.nl>
> To: <mohaa at icculus.org>
> Sent: Wednesday, April 23, 2003 11:14 AM
> Subject: RE: [mohaa] Auto responder??
>
>
> > Great idea do not know if it's possible :)
> >
> > -----Oorspronkelijk bericht-----
> > Van: Steve Rendell [mailto:steve at rendy.co.uk]
> > Verzonden: donderdag 24 april 2003 1:33
> > Aan: mohaa at icculus.org
> > Onderwerp: [mohaa] Auto responder??
> >
> >
> > Evening guys,
> >
> > Just been thinking and wondered if this is possible.
> > I'd like to srite a 'trigger' script similar to the ones you can write =
> > for IRC chat to help answer the questions people continually ask on my =
> > serevr ;)
> >
> > e.g. NoName: Is FF on?
> > would match (*Is FF*) some prewitten line which would cause console to =
> > reply
> > console: Friendly Fire is ON
> >
> > or NoName: whats the next map?
> > would match (*next map*) causing reply
> > console: Map Rotation: Brest, Omaha, Malta... etc
> >
> > Is this possible?
> >
> > Kindest regards to the mailing list,
> > Steve
> >
> >
> >
> >
> >
>
>





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