Getting Complanes About High Ping, Is Config Ok?
Roger Lund
lundrog at yahoo.com
Fri Aug 2 17:19:37 EDT 2002
hi, i am running my server on t1 and peeps keep complaning so i thought
maybe it was my config. I am trying to run 20 - 32 people. soon as i get
over 10 people i get pings over 150.
// Start Of Config
sv_hostname "bob's Server"
//Sets the NAME of your server, what people will see in the browser
fraglimit 0
//Sets the limit of Frags that will end the match
//( 0 = no fraglimit)
timelimit 20
//Sets the amount of time (in minutes) for map changes
//(0 = no timelimit)
//This is the list of maps that will be cycled for the server
sv_maplist "obj/obj_team2 obj/obj_team4 obj/obj_team1"
//sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm6 dm/mohdm7"
set g_drawsvlag 0
sv_allowDownload 0
//Toggles allowing client downloads from server, like custom maps
//(0-off 1-on)
set sv_precache 0
//sv_padPackets 1
//set g_smoothClients 0
sv_maxRate 9000
//Max data transmit rate by clients on the server.
//(setting depends on network)
sv_maxPing 200
//Keeps anyone with a higher ping than this value from connecting
//to the server
sv_fps 15
//Server FPS, this should increase performance (20 is the default)
sv_floodProtect 1
sets Connection "FuLL T1"
//Flood protection from server crashing text messages
//set flood_waitdelay 10
//not too sure on this, possibly time before flooder is allowed
//to type again (default)
//set flood_persecond 4
//messages per second to be considered a flood ?? (default)
//set flood_msgs 4
// ?? (default)
//sv_pure 0
//Pak checker, does not allow clients to use PAK files the server
//doesnt have (0=off 1=on)
sv_gamespy 1
//Allows your server to show up in the Gamespy browser, and the
ui_gamespy "1"
//In-game browser (v1.1)
set g_inactiveKick 0
//Time (in seconds) that a client will be kicked for inactivity
set g_inactiveSpectate 60
//Time (in seconds) that a client will be moved to spectator for
//inactivity
set g_teamdamage 0
//Sets friendly fire 0=off 1=on
com_maxfps 60
net_noipx 1
//Disallows IPX connections, TCP only (network protocol)
net_port 12203
//Sets the port # for the game to run off of (12203 is the default)
set sv_privateClients 2
//private slots on the server
set privatePassword ****
//password for private slots
rconPassword ****
//Sets your RCON password to allow you Remote Administration
// end of the config and remember a blank line at
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