[lugaru] Opengl-ES Port

Scott pickle136 at sbcglobal.net
Fri Apr 22 15:30:25 EDT 2011

Been thinking about the models code and there are some better ways to do 
First I didnt need to split the array up into parts, I should have just 
set the stride in the pointer calls.

Second i think using a VBO would make sense in this part. Im hoping this 
gives a speed boost.


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