[Gtkradiant] Radiant 1.6 about to start kicking a$$

Timothee BESSET ttimo at ttimo.net
Wed Feb 23 09:08:19 CST 2011

Impressive work! I might be able to check that out this weekend.


On Mon, Feb 21, 2011 at 11:20 PM, Nerius Landys <nlandys at gmail.com> wrote:
> Hi guys, I just finished some major work on Radiant 1.6.
> - Updated all 3rd party libs such as Gtk+, GtkGlExt, libxml, libjpeg,
> STLport.
> - Redid the Windows build procedure from scratch.
> - Fixed some issues in the Linux SCons build.
> - Made the plugins list consistent on Linux and Windows.  I took the union
> of what was used on the two systems.
> - Windows build now uses new method of OpenGL font.
> If you try the build on Windows, you'll probably notice a lot of annoying
> issues are resolved.  There may be new issues too.  I have not tested
> extensively beyond creating a simple map and compiling it.  Radiant is not
> completely bug-free, but the changes I made today are a big step in the
> right direction, in my opinion.
> Windows build for you to try if you wish:
> http://porky.nerius.com/radiant-windows-builds/ZeroRadiant_Win_2011-02-21.zip
> I might take some time off, need to recover from this effort.
> - Rambetter
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